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A jam submission

NEKOKUROMANCERView game page

How high of score can you possibly get?
Submitted by 10SHI GAMES, SENSATIONAL (@CallMeSensa2) — 2 hours, 23 minutes before the deadline
Rated by 15 people so far
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NEKOKUROMANCER's itch.io page

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How does your game meet GBJam's theme
The protagonist has to travel on an old train full of ghosts and ghouls while collecting her stolen gold

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Comments

Submitted

Very cool game! The time crunch makes the wagons feel more exciting even if they might be easy at first glance, it being an endless runner also adds an immense amount of replayability despite being a fairly simple game.

Submitted(+1)

Love the ambience of the game, the changing music stems in between wagons is a very nice addition. The pixel art is super duper good too, and the puzzle/gameplay part is very well executed!

(+1)

Phenomenal game! just 10/10 across the board! The amount of polish you were able to do in the time limit is awe inspiring ! A great and replayable endless runner. 

(+1)

 i really like the wild west vibe paired with the pixel-y style a lot, and the shifting animation is so cool.. the music is fantastic especially after the tutorial segment, i like how it gives off almost a sense of urgency.  a bit tricky at times but really fun to play!!!!!

Submitted (1 edit) (+1)

Woah, the similarities are crazy! Really awesome presentation and story, communicates its mechanic and controls instantly with the first three levels, great art and music. The main character is really cute as well. It's pretty difficult to get far, but it's fine because of how much I love the game over theme. It might be train bias but this is my favorite game of the jam so far. Outstanding work!

Submitted(+1)

This was fun! The western + train setting is nice, I like the art, and I especially want to compliment the music. I like the scoring system; very generous to make it percentage based and have S be so achievable even before you deserve it. I thought some of the timed puzzle rooms and enemies were a lot more interesting than the others, and I wish the transformation was a little snappier / more forgiving. But overall great!

Submitted(+1)

I was wondering how her being a cat girl had to do with running around on a train, and then it became a fantastic platforming mechanic! So fun. I love the aesthetic, top-tier train. I did have one level repeat a ton (maybe that was intentional?) but other than that this was really really well done. Love the sound design, too! (especially the little meows!)

(+1)

Delicious

Submitted(+2)

This is Incredible!

The presentation, sprite work and music is so good that I definitely would've mistaken it for an official Game Boy game (I especially love Gateau's design and the cute meows in the soundtrack).

The gameplay loop of collecting gold and escaping carriages is a simple engaging loop with tons of replay potential and kind of feels like a roguelike. I think it's a cool idea to have levels be randomly generated while still having difficulty progression (especially after level 20 which I still haven't overcome). Most of the levels are well designed around platforming and the transformation mechanic, both of which are clearly taught early on without words. It is a bit frustrating that you can't heal and dying means going back to the beginning, but I can look past that as I know this is an endless game (also skill issue for me).

I was a bit confused by the ranking system, though as I thought it was based on how much gold you collect, but I ended up getting an "S" after dying early on in the game despite not collecting that much gold. But that's my only major issue aside some level repetition.

I'm happy to say this is one of my favourites from the jam, thank you.

Submitted(+2)

Excellent all around! I'm especially fond of the artwork; it really is stunning. Very punishing, but it's just so easy to jump back in and give it another go.

Submitted(+2)

Very cool game.

It is a bit hard that you have to restart the whole game when you die, especially if you fall down the train.

Submitted (1 edit) (+2)

Magnificent entry, the presentation is top notch. Very nice sprite work, great music, very true to the gameboy.

Randomly generating the train each time is a nice idea, I really appreciate the variety of ideas in your puzzles and ennemies, your time limit is super tight on most room making it very pleasant to memorize and execute them. Your tutorial is also an amazing way to introduce every mechanic wordlessly, great job on that end.

Your rating system is a bit counter-intuitive however. Since it takes the percentage of items reclaimed (rather than the total quantity) it makes it so that the easiest way to get an S is to play the tutorial and then dies, while a good run will often score way lower.

Probably my favorite entry so far (although I've only played a dozen) congratulations.

Submitted(+2)

The art is great and the gameplay is crisp! My biggest struggle was just with the transformation mechanic. For some reason it just felt kid of awkward to transform/flip between forms.

Submitted(+2)

very cool game 

Submitted(+2)

The art, music, gameplay, and story were all fantastic! Only gripe is that I got the same room basically back to back to back, and I didn't really understand what I was supposed to do or how to use the cat mechanic at first but VERY cool once I understood it. Fantastic job, this game is so pretty I wanna eat it

Submitted(+2)

phenomenal