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A jam submission

Blue RustView game page

Doggy helps his friends by fishing up artefacts they lost, restoring them and returning them to their respective owners.
Submitted by Herobs, helyaus, benjikenobi98 — 12 hours, 34 minutes before the deadline
Rated by 9 people so far
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How does your game meet GBJam's theme
On the GBJam 14 page, the description of the secondary theme is made up of 4 parts in this order:
- retrieving lost treasure
- the gold-shines chiasmus
- following a souvenir's trail to recover old memories
- discovering a twist about the origin of the hidden artefacts
For the literal interpretation, the game is about fishing up lost artefacts, restoring them, and giving them back to their owners. The ending we did has a twist about the origin of the lost artefacts (I won't spoil it).
Thematically, we read the theme(s) as a focus on nostagia, and the game's art, music and design are meant to convey a calm and nostalgic atmosphere.

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Comments

Submitted

Great little slice of game!  It took me a while to figure out the fishing mechanic (I 100% had to read the instructions - I would have been lost without them...).  Once I knew what I was meant to be doing it all made sense!

I love the character your art has given this game, and the music is top tier chiptune 💪

Developer(+1)

Thanks ! The fishing is indeed a bit rushed and hard to understand but I'm glad the instruction helped ! I'm glad you liked it

Submitted

Great storytelling! I didn’t expect this game to have such a strong narrative right from the start. I really like the character designs. And the mechanic for cleaning the items you fish out of the water is SUPER RELAXING. The fishing mechanic took me a little while to understand at first, but once I got the hang of it, it was a fun challenge. Great job! :)

Developer

Thanks a lot ! Yes I realize now that full blind fishing was maybe a bit too non-standard, I probably should have added a tutorial for it.

Submitted

Oh my god, I just checked out your game, and right away, I REALLY like what you've done with the fishing mechanics- That's so clever- In addition to that the music and the art style and the characters are all so charming! This is definitely something I wanna play in its entirety. I'm gonna get my teammates on board and do that as soon as we can. I'll get back to ya on how the experience was :)

Developer

Thanks a lot ! I hope you have a blast !

Submitted

Nice game, a lot of potential, I think the concept is really good and you should make a game out of it outside of the GBJAM14, because I think this game would work wonderfully with mouse controls. Otherwise, love the idea, and the universe it charming and the gameplay loop is good !

Developer

Thanks a lot ! It's our first game for all 3 of us, (for me first on a real game engine) so we are still learning but this feedback is really encouraging ! 

Submitted

Cute and cozy game! It feels a bit slow walking and moving the cleaning rag but overall it was fun.

Developer

Thank you for you feedback :)

Submitted

Very nice graphics and cute characters. Unfortunately I'm not sure I understood how fishing works, and could not catch anything :(

Developer

Thank you for testing our game :) For fishing, you have to use the sonar that tells you how close you are from the treasure. The higher the bar is on the sonar the closer you are. We should have make this more obvious !

Submitted

Good art, I feel like the transition from the blue color pallette openning to the normal color pallette is a bit werid.

Developer

Thank you for the feedback !!

Submitted (1 edit)

 Peak game, love it! Especially the art

Developer

Wow ! Thank you so much, it means a lot.

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