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How does your game meet GBJam's theme
On the GBJam 14 page, the description of the secondary theme is made up of 4 parts in this order:
- retrieving lost treasure
- the gold-shines chiasmus
- following a souvenir's trail to recover old memories
- discovering a twist about the origin of the hidden artefacts
For the literal interpretation, the game is about fishing up lost artefacts, restoring them, and giving them back to their owners. The ending we did has a twist about the origin of the lost artefacts (I won't spoil it).
Thematically, we read the theme(s) as a focus on nostagia, and the game's art, music and design are meant to convey a calm and nostalgic atmosphere.
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