I like your game a lot, well done !
The characters are cute, the playlist is nice, sfx good, visuals good.
I would have added more character animation (but the screen effect is nice and the player's jump animation is fun). Overall great concept, I felt like playing a mix between a platformer and Pikmin :D (and I love cute games)
You asked for bugs and such so here is my list (don't take it as criticism, that's meant to help, I love your game !):
- The narrator's instructions are displayed no a very short time, for non-native English speakers it's too short so I couldn't read them all.
- At one of the first long-climbing, one of the meeps fell and died and I didn't understand why, there was no obvious reason for that ?
- At the meep's gate, the player is shown behind the tent when we walk on the same position ; I'm not sure this was intended, it gave me an awkward feeling so I think the player should be displayed in front of the tent.
- At the meep's gate, I could see two buttons. One was marked "Option 1", the other had no text, I didn't know what these two options were so I picked one at random. I lost 3 meeps, walked a bit and then suddenly got 100 meeps after a dialogue. Then the game became a lot faster and more difficult and in a very short time they all died. This part felt like unfair punishment / too quick and difficult to understand rise in difficulty, very frustrating. Is this the end of an in-game tutorial and shift to main game with more threat of imminent doom ?