This is a seriously solid idea for a game. Well done!
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Godot Version
4.7.2.stable
Theme Interpretation
The timing gets progressively faster, through infinite procedurally generating music. While perfect timings will subdue the doom, the difficulty curve makes doom imminent.
Discord Username(s)
goshdarnit73
GWJ Participation Level
3
Team Size
1
Generative AI Disclosure
Comments
Score: 130300
Highest combo: 26X
Yeah, like some other games, this game was in the playlist for the long time because I was excited cuz it's a rhythm game, good entry, very fun
Would be more exciting if procedural music also had a beat loop and had better rhythm handling, still very good for 9 days
Very neat concept! I'd love to see how the procedural music works under the hood. Like a few others have said, it was hard to figure out the timing, although I had chalked it up to me not having any coffee yet. The controls were interesting, but I don't see that as a downside, they ended up being easy enough to pick up. Overall, a solid entry!
Thank you for the kind words!, The algorithm starts out with a bass, and a sort of sub/base. The main theme begins with a randomized 10 second section, and the rest utilizes a Markov chain. (That's the overall algorithm anyways, the randomized 10 second section isn't totally random, it tries to stay in a key and shift up and down by a weighted amount)
What a brain bending core mechanic! Part of me wishes the game started at a faster tempo, but I could see myself playing this for a long time.
I struggled with the timing since it didn't seem like the taps actually matched up with the music. But this is a really cool idea! The procedural music is a really cool addition, and I like the visuals a lot :)
The procedural music is a cool touch, other than that it's a pretty solid rhythm game
You’ve done really well here, at first through F and J was a weird control choice but it worked well and i love the pixel shader for “health”
Good entry! Interesting concept with the procedural music. I struggled with this a bit even though I'm normaly pretty good with rhythm games. It was just hard to get the rhythem when the key presses didnt fell linked to the music






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