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Heyo thanks for checking out the game! 
I'll have a tutorial up on the page as soon as possible to better the experience. We unfortunately ran outta time to explain a lot of these mechanics in game, so yep a tutorial should work.

As for the problem you ran into, you should be able to access the storage at the start of a run where you'll find a bunch of gold ingots. These can be used to craft a weapon of choice which will significantly increase your damage output :)

I did craft a hammer, or maybe a hammer wasn't a weapon ? but somehow I only had one 'attack bar' on that hammer run, and when I tried again, I got many more (without weapons smithed), so dunno exactly what happened

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I tried again, I confirm there's a bug on the hammer where the attack bar disappears right after it appears. The sword works fine though

Ah, I see what you've run into. I'll elaborate on this on the tutorial page, but the way combat in the game works is that each weapon has a certain attack pattern. Hammers have the slowest pattern but deal the most damage per hit.

And for the second part, missing an attack or a parry will break all the notes currently on your attack screen, essentially rendering you unable to attack for a bit.

There's a lotta visual cues and flavor text we wanted to add to explain these, but unfortunately we ran outta time.</3
Again tysm for the feedback, it helps a lot!

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aaa I get it ! ok it makes sense now wait let me try again, I tried it without ever parrying (and I think I wasn't the only one) so now I get it