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How does your game meet GBJam's theme
In this game, “old” is not just an aesthetic or a sign of weakness. As you age and become more damaged, you also become rarer, more powerful, and more valuable — turning “gold” into a measure of increasing worth rather than literal gold.
The more you wear down, the stronger and more valuable you become, but also the closer you get to breaking.
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Comments
Interesting concept!
My only nitpick would be that it is not immediately apparent that there is a fourth possible action (“defend”), maybe a small arrow pointing down to show that you can scroll would solve that.
Other than that, this is a cool entry :)
This concept is pretty cool! I'd love to see it pushed further.
Thanks! Glad you like the concept. I’d definitely like to push the idea further someday!
The durability system is really cool. It reminded me of a mechanic from Octopath Traveler. Very cool concept!
Thanks! I’m glad you like it!
I really liked the combat system, and the character sprites look great too. Nice work!
TYSM!!
This system you've designed is really innovative. It isn't exactly a turn-based RPG in the conventional sense, it's more of a puzzle game. But it feels a lot like a RPG, given you have to actively manage the action economy and either guard or go for broke as needed, depending on the enemy.
Great stuff!
Thanks!! That’s exactly what I was going for.
A very fascinating idea. Got to the end.
This has potential to turn into a full on strategy game, if you decide to continue it. I enjoyed this.
Thanks! I’m really glad you enjoyed it and made it to the end.
Kinmda like a turned pased puzzle! Really like how I had to play out each fight.
Thanks! Glad you liked it! I was definitely aiming for that turn-based puzzle feel.
Took me a bit to understand the gameplay. I couldn't beat the king haha - good game!
Spoiler Alert
A = Attack, F = FixA-A-A-AA-AF-AAA-AAA
Thanks for your comment!! I think adding 10 stages would feel more natural and make the game easier to understand.
this is a really cool idea, i like it a lot!
Thanks! Glad you like it!
Nice concept and pretty creative read of the theme. I think it would have been improved by your character becoming older with hp as well as getting bloodied but I really like what you got there. Especially how your page get the player expecting an rpg just to hit them with a puzzle game instead.
Solid entry. Very charming.
Glad you liked it! Thanks for the feedback too. I definitely agree that adding a bit more detail like that would’ve given the game a lot more flavour!