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A jam submission

PatinaView game page

A short turn-based puzzle where you grow stronger as you wear down
Submitted by NaN-demonaiya — 22 hours, 25 minutes before the deadline
Rated by 10 people so far
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Patina's itch.io page

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How does your game meet GBJam's theme
In this game, “old” is not just an aesthetic or a sign of weakness. As you age and become more damaged, you also become rarer, more powerful, and more valuable — turning “gold” into a measure of increasing worth rather than literal gold.

The more you wear down, the stronger and more valuable you become, but also the closer you get to breaking.

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Comments

Submitted(+1)

Interesting concept!

My only nitpick would be that it is not immediately apparent that there is a fourth possible action (“defend”), maybe a small arrow pointing down to show that you can scroll would solve that.

Other than that, this is a cool entry :)

Developer(+1)

Thanks, that’s a helpful point to consider! I think a small visual cue would work well there.

Submitted(+1)

This concept is pretty cool! I'd love to see it pushed further.

Developer(+1)

Thanks! Glad you like the concept. I’d definitely like to push the idea further someday!

Submitted(+1)

The durability system is really cool. It reminded me of a mechanic from Octopath Traveler. Very cool concept!

Developer

Thanks! I’m glad you like it!

Submitted(+1)

I really liked the combat system, and the character sprites look great too. Nice work!

Developer

TYSM!!

Submitted(+1)

This system you've designed is really innovative. It isn't exactly a turn-based RPG in the conventional sense, it's more of a puzzle game. But it feels a lot like a RPG, given you have to actively manage the action economy and either guard or go for broke as needed, depending on the enemy.

Great stuff!

Developer

Thanks!! That’s exactly what I was going for.

Submitted(+1)

A very fascinating idea. Got to the end. 


This has potential to turn into a full on strategy game, if you decide to continue it. I enjoyed this.

Developer

Thanks! I’m really glad you enjoyed it and made it to the end.

Submitted(+1)

Kinmda like a turned pased puzzle! Really like how I had to play out each fight. 

Developer

Thanks! Glad you liked it! I was definitely aiming for that turn-based puzzle feel.

Submitted(+1)

Took me a bit to understand the gameplay. I couldn't beat the king haha - good game!

Developer (1 edit)
Spoiler Alert A = Attack, F = Fix

A-A-A-AA-AF-AAA-AAA

Thanks for your comment!! I think adding 10 stages would feel more natural and make the game easier to understand.

Submitted(+1)

this is a really cool idea, i like it a lot!

Developer

Thanks! Glad you like it!

Submitted(+1)

Nice concept and pretty creative read of the theme. I think it would have been improved by your character becoming older with hp as well as  getting bloodied but I really like what you got there. Especially how your page get the player expecting an rpg just to hit them with a puzzle game instead.

Solid entry. Very charming.

Developer

Glad you liked it! Thanks for the feedback too. I definitely agree that adding a bit more detail like that would’ve given the game a lot more flavour!