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Hello! First of all, thank you for adding OpenRouter support. Now I can finally enjoy this game!

I tried to use GLM 5.2, but for some reason it just can't properly swap backgrounds, show character sprites, or end the day. But I switched to Gemini 3.8 Flash, and everything is working incredibly well, even though it's slightly more expensive.

So, I'd love to see a few things added to this game:

  1. Different ways of background generation. I don't have any way to create or top up a Gemini API key, so it would be nice to have some different ways of generating backgrounds. Maybe another ComfyUI workflow? Or through the OpenRouter image endpoint?
  2. Manual saving and save management. It would be nice to be able to manually create, delete, and rename saves to have more precise control. It would also be nice to be able to roll back through some dialogue or scenes during a single event, for example using the log window, or simply by scrolling the mouse wheel, like in most visual novels.
  3. Debug menu. I'd love to see a proper debug menu, with features like precisely monitoring and controlling the system prompt, model responses, and the generation process, as well as being able to abort the generation if something goes wrong, and some other stuff! (Once, I had Gemini stuck in a loop repeating itself. In-game it only looked as if the message was loading, but in the background, it wasted 65k output tokens, hitting the output limit...)

Still, the game looks great, and I'll be looking forward to future updates!

(1 edit) (+1)

Hey Hapi! Glad it's working a bit better for you now, I personally only use Gemini 3.8 Flash because the speed and quality is totally worth the price to me. If you don't mind me asking, why aren't you able to create an API key? You should be able to sign up and create one for free as long as you have a Google account... I'm assuming it's something like it's not available in your country?

Anyways, I don't mean to pry. For your suggestions:

1. For background generation, you can generate (or find) images outside of the game first. Then, go into the Edit Character modal and click the folder icon under the name. Place them in the character's folder as room_day.png and room_night.png next to character.json. I actually just tested this and it works great!

2. Manual save management is on the list for development. But rewind is already in the game for next update! Stay tuned

3. In the next update, you'll be able to do things like edit the returned response, insert a new action at any point in the reply, and edit character memories. Stay tuned! Allowing system prompt editing is also an interesting idea, definitely considering this. Sorry to hear about that Gemini bug, you can abort the prompt by loading the last autosave or returning to the main menu during generation.

(+1)

Yeah, Gemini isn’t available in my country, so I’m kinda left out there, heh. Thankfully I can still use it through OpenRouter, so it’s not really a problem!

Also, I tried generating the backgrounds manually, and it actually turned out to be really convenient, so thanks for the tip!

And the next update already sounds really promising. I’m definitely looking forward to it!