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(+1)

Okay. It's looking like it works perfectly, actually. ^^ Thank you so much. It's surprisingly exactly what I was wanting. The 'proficiency levels' not affecting damage, but allowing the ability to gain abilities at a more 'experimental' way.

Thats great! Please feel free to upload a little video tutorial test for other’s to see, i would love to showcase your stuff on the project page and link to some of your stuff :)