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Imminent Skull's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Graphics | #113 | 2.424 | 3.429 |
| Controls | #119 | 2.222 | 3.143 |
| Audio | #121 | 2.020 | 2.857 |
| Theme | #123 | 2.424 | 3.429 |
| Accessibility | #132 | 1.919 | 2.714 |
| Overall | #137 | 2.136 | 3.020 |
| Fun | #139 | 1.919 | 2.714 |
| Originality | #147 | 2.020 | 2.857 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
4.7
Theme Interpretation
You are facing imminent doom from a giant skull falling above you, while you try to escape the maze before it does hit the ground
GWJ Participation Level
Damon Fernandez - 3, other members: 1
Team Size
4
Generative AI Disclosure
I confirm that this jam entry does not contain any AI-generated content
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Comments
A little on the short side, but i liked the ominous skull in the sky a lot! Big Majora vibes.
Nice work all, would have loved to have seen some more levels!
Great job, love the art style especially the monster. Really captures the theme of the jam. The sounds of the monsters getting closer was tense and having to sacrifice time to kill them really added to the tension.
I used the Linux build, a minor bug I noticed is that some of the walls had a different multicolored texture, usually corner pieces.
Cool vibes!
:( the jumpscare..... Great job guys!
Very interesting vibe, it made me feel unsettled - Good job!
Looks really interesting but the mac build didn't work for me. Got an error:
The application “godot-wild-september-mac-build” can’t be opened.
Gatekeeper didn't block it or anything the app just doesn't start
Oh sorry about that, it was working on Mac last time I tested it but I wasnt able to as much testing on Mac done.
I got home and downloaded it for PC. You all did an amazing job! I really liked the art and that jump-scare got me.