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Midas Housekeeping's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Gameplay | #318 | 2.756 | 3.375 |
| Quirkiness | #330 | 2.960 | 3.625 |
| Secondary Theme Interpretation | #361 | 2.654 | 3.250 |
| Overall | #404 | 2.620 | 3.208 |
| Gameboy Soul | #437 | 2.756 | 3.375 |
| Graphics | #453 | 2.552 | 3.125 |
| Soundtrack/SFX | #465 | 2.041 | 2.500 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game meet GBJam's theme
The game draws inspiration from Greek mythology.
You plays as King Midas, and have the ability to turn things into gold.
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Comments
Came for the color palette stayed for the puzzle game. It's a neat game. I do wish there was a way to pull instead of just push, especially to move the animals that sometimes stand in an area too long. Other than that though, it's a solid jam game.
Cool game mechanic. How do I know how many time I can turn things to gold in a given stage? It seems like I had some limit (maybe 3?) in the third stage. Some kind of indicator would be helpful... or I missed something?
Thank’s for the feeback. I found out that this is actually a bug. Some levels have props that simply cannot be turned into gold. Hope that didn’t make it too confusing.
Really fun game !
Glad you liked it ^^
An amazing game! A very unique idea. I like these kind of arrangement puzzle games.
One thing I do find just a bit infuriating, is that animals do see to like get stuck in corners, and refuse to leave for long amounts of time, which lead the last puzzle becoming a waiting game.
I was able to finish the game still.
Overall, a great game, I really want you to make a full length game from this. Good job!
I apreciate you playing through the entire game! Thank you for the feedback on the animals, they were done a bit too quickly so their AI wasn’t took complicated, that’s probably why they have issues leaving corners X)
Finally I can do this without HM
Thanks for playing!
This was so fun! Took me back to moving rocks around in Pokemon.
Glad you liked it ^^. We didn’t think of it while making the game, but it does make me think of when I had to push boulders in Pokemon Black lol.
Loved the puzzle mechanics and the fresh perspective on reflections, really enjoyed it. had a blast moving the golden cat around to fix the rays haha amazing work team. !!
Thank you for playing! I’m glad you liked it :)