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Planet Plunder's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Accessibility | #10 | 3.545 | 3.545 |
| Graphics | #11 | 4.333 | 4.333 |
| Theme | #16 | 4.030 | 4.030 |
| Overall | #21 | 3.623 | 3.623 |
| Audio | #22 | 3.606 | 3.606 |
| Controls | #29 | 3.455 | 3.455 |
| Fun | #63 | 3.030 | 3.030 |
| Originality | #75 | 3.364 | 3.364 |
Ranked from 33 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
4.7
Theme Interpretation
Doom isn't the setting, it's the resource you spend. Every world dies on a visible timer, every upgrade that makes you richer brings that timer closer, and every offer quotes the exact damage before you take it. The planet is going to die regardless — the only question the game asks is how much you take before it does.
Wildcards Used
Right Wildcard
Tag Along - The player character has a companion
Discord Username(s)
Kruda
GWJ Participation Level
3
Team Size
1
Generative AI Disclosure
I confirm that this jam entry does not contain any AI-generated content






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