bro this game lowk sick i played for like 2 hours and i really like the exploration and humor like why is walking called legging lol. but i do think that the progression is a little too grindy. maybe its just me cause i prefer the exploration but i also like progression, but i stopped playing once i got to the third floor and saw it was 1000 for the next lighthouse upgrade and i was like bro ts too much.
i think it would be nice to have an option to hold to mine stuff as well. something cool is that you can cut trees to a certain height and make a staircase basically. you could use that for a puzzle or something but you’d have to have a way to reset it if you cut too much of the tree.
i thought it was cool how you could fight npcs like a souls game, however i fought the apple guy and for a minute i thought i was locked out of his upgrades. i did check back and it was unlocked which was nice, but maybe like give a slight hint with the apple like you did with the guy at the forge. cause he says like you should cool off for a bit, but i think the apple guy should say something like “you should leave for a while pal” just for clarity
i like how everything is pretty vague and there isn’t like a big tutorial or anything it makes the games aesthetic cooler. i cant wait for future updates though cause i really liked this, in the future i wanna make a 3d exploration game like this. another thing is that the first floor is kind of empty, i only found two items of interest (the tree with apples and the chest with a bunch of trees (why were there so many trees lol)). also i found a pretty big glitch, ill put it in the bugs and problems section.