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(+1)

The visuals are really charming and the whole presentation feels very polished.

The pacing was a little too relaxed for my personal taste, so I didn’t stick with it for very long, but I can definitely see the care that went into the atmosphere and presentation. Really nice work overall!

thank you for playing and the honest review! can you tell me what you mean by relaxed pacing? :) too much dialogue or something else? not enough action gameplay? i'd like to learn from this and improve.

(+1)

The dialogue itself was fine! It gives some context and never felt too long.

What slowed things down for me was having to confirm almost every little action: buying bait, choosing a spot, using the bait, selling the fish, taking the blessing, leaving, and so on. After a while it felt like there were a lot of extra steps between me and the actual gameplay.

Then, once I was fishing, the main interaction was basically pressing A repeatedly to catch the fish. Since that's the main active part of the game across all three days, it didn't feel very exciting to me personally.

So I think reducing some of those confirmations and giving the fishing itself a bit more interaction or variety would probably help the pacing a lot. :)

thanks for taking the time to write this thorough reply! this is super helpful for coming up with more fun game mechanics :) i'll keep it in mind for updates!