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(+1)

Nice game, with a cool concept and aesthetic ! I have maybe two things that bothered me:

  • On the introduction, there were no indication what action the timing must follow. Is it when you must shoot an arrow ? Or time to match the impact on the crystal ?
  • The white diamond seemed off-beat compared to the others, I don’t know if this was intentional

Thank you for your feedbacks !

  • It is when you shoot an arrow, I feared that it will be too hard if we needed to match the impact.
  • I hadn't time to balance the diamond so he can be off-beat, thank you for pointing it out, I will check it.