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Baloc

25
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A member registered Nov 28, 2016 · View creator page →

Creator of

Recent community posts

Nice game, with a cool concept and aesthetic ! I have maybe two things that bothered me:

  • On the introduction, there were no indication what action the timing must follow. Is it when you must shoot an arrow ? Or time to match the impact on the crystal ?
  • The white diamond seemed off-beat compared to the others, I don’t know if this was intentional

See ya in the event !

See ya in the event !

Hello ! thanks for the feedback !

To answer some of these questions:

  • Yes, I had formatting but it had to come out when I was refactoring resource management, I did not had time to re-implement it yet q_q
  • I’m cooking an update aimed to fix this one, as I said in the previous comment. It’s just needs more features than intended because I want to do this properly before the game is showed to a broader audience.
  • Hmm, maybe I misplaced the scoring adjustment when I implemented the normal mode before the jam ends, thanks !
  • Yep, I added the explanation of the score on the tutorial in progress. In short the game counts the delta days between your guess and the exact answer. This is substracted by a fixed amount of points (so there’s a ceiling of points you can get for each guess). I added a multiplier which decreases each time you use the clue button.
  • Fixed, but not pushed to release yet.

Many thanks for the details. I had my nose in the spreadsheets for multiple events these past weeks, so I could not push what I intended to do in the post jam. But you will definitely help setting the priorities for the next deadline of updates (we’re planning a nice online game showcase with the local game community \o/).

Hello,

Thanks for the feedback ! I added a visual hint on when you need to make the guess yesterday, did not export it yet as I want to push other fixes with that (an intro + tutorial). The point of reference is the first clue. I hope with all the guides I’ll be adding it would help give better keys to the player (even with that in mind it’s still difficult >:> ).

Same here. Even with a rolling release (nixos-unstable), they did not made the jump and 2.42 is the latest version available.

Thanks for your feeback !

Went for the pumkin, sayed for the cute little character !

Nice game ! Ill keep it in a tab for my mobile

Nice game ! The cameraman is as skillful as me !

Cay boooo ! Et c’est à peu près comme quand je fais la cuisine : dans le rush, avec les mauvais ingrédients, pour au finir tout jeter.

Cool concept ! I love the part where the mirror shows up and you see Hector Salamanca in the reflection.

Neat idea ! Level progress was consistent and catching up on mechanics was not too difficult. Good job !

Hello ! Thank you for your comment !

Yes, it is more centered on what I learnt. That's why I let the door open for easy contributions.

Because when I tried to find some American ones with some weird lifetime, I could not fond much.


And yes, the kahoot type is what I had in mind, and maybe another guessr if I broad the scope as an online game.

I'll take a break this week and come back with the possibility for a roadmap on this game, because it could be a fun side project.

Hello ! Thanks for the feedback !
Yeah, I planned to have a button to only provide the years, just to simplify the choices provided for the user (but never got the chance to finish it).

As for only keeping the year, I prefer to keep that option in check, and maybe just remove the other entries if this is impossible to guess a month or day. Just to give the history nerds a bone B) .

Cool concept !

10/10 I would be squished by the cat again

Easy to pick up, lots of possibilities, easy temptation to retry... no more comments your honor.

Idea is good, but the execution is a little rough around the edges. Especially the camera as the others have noticed.
Also I've been attacked by fruitflies while testing the game :( .

Cool twist on the theme. Put enough pressure, especially when lost.
Just two things to note:

- No linux buil, even if it was marked as if there was one in the archive

- DoNotShip has been shipped :>

NIce game, with a cool approach of the theme.

With some tweaks on balancing the game (more tight cooldowns and some rarefaction), I could see a neat game in it .

Nice game  with a nice usage of the theme !
Made me tempted to relaunch a certain sliding game with a robot in hell, I hope you're happy.

Nice game  with a nice usage of the theme !
Made me tempted to relaunch a certain sliding game with a robot in hell, I hope you're happy.

v1.1.1 added:

- Fix score labels that are not updated

V1.1.0 added:

- Finished Watering implementation

- Add score-based crops other than a random value (but seeds are still random)

- Couple of fixes