Pretty spooky! Found the two valves and pretty sure I explored every room, couldn't figure out if there was an end game though? Exit remained locked
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Nyctophobia's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #1456 | 3.440 | 3.440 |
| Narrative | #2131 | 3.000 | 3.000 |
| Enjoyment | #2230 | 3.440 | 3.440 |
| Artwork | #3509 | 3.320 | 3.320 |
| Creativity | #4897 | 3.200 | 3.200 |
Ranked from 25 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Nice game, it was the perfect amount of difficulty and length. Also never felt unfair, perfectly balanced. The solid snake sound effect was so funny. Good entry.
The jumpscare got me so great job with that! I couldn't figure out what to do after the blue valve. I found the chainsaw but couldn't interact with it. Good atmosphere.
I usually hate horror games, but this one gets a pass. That jumpscare towards the beginning was just plain old mean. Love the concept, maybe wished a little bit more from staying in the darkness too long I did feel like it was a bit lackluster that it just ends the run. Broke my immersion just a smidge.
Enjoyed this one! Reached the end on my first run, but came perilously close to running out of fuel at one point - felt well balanced. Got a scare out of me. Simple but effective mechanics that worked well with the level design to create a fun exploration puzzle against the looming countdown. Thought the overall presentation was great for a jam game. Well done!
Cool twist on the theme. Put enough pressure, especially when lost.
Just two things to note:
- No linux buil, even if it was marked as if there was one in the archive
- DoNotShip has been shipped :>
Great maze game! I liked the time pressure, although I think if the stopwatch weren't there it would be even more stressful, as you never know when you run out of time! The jumpscare also totally got me






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