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Peppermint Roll!'s itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Gameplay | #3 | 3.167 | 3.167 |
| Visuals | #5 | 3.000 | 3.000 |
| How do you rate the game overall (you can consider fun, dev time, etc.)? | #6 | 2.917 | 2.917 |
| How well does the game fit the themes? | #11 | 2.667 | 2.667 |
| Audio | #13 | 2.000 | 2.000 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
2 hours 59 minutes 36 seconds
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Comments
Very good proof of concept! The rolling mechanics are very polished. Since there is only one level, I had a lot of fun speedrunning it and trying to come up with a strat to do the spike section at full speed. Great job! :D
Fun!! I struggled a bit just due to general lack of platformer skills but this was quite fun! Saw your comment on the main page about a full version, that'd be really cool!
I also recorded my gameplay, your game is shown from 10:59 - 12:14 :)
Thanks for the video!
Nice, wanky but very nice. Good job bro
Pretty short but neat! Took me a while but that's just cuz i'm bad LOL
I really like this. It's pretty short but a complete game all the same. I would highly recommend jump buffering and coyote time for any platform game, and some camera look-ahead would go down well as well, but given that this was done within 3 hours I'd say you've done really well.
Thanks for the feedback! I’m working on a full version right now actually, and jump buffering and coyote time are my top priorities.
Good game, but very fast-paced and short; it should have more levels, but it's alright.