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How does your game meet GBJam's theme
The protagonist carries an old golden coin on their journey into the mountains.
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Comments
This is a great little world you've got brewing, and I really like the compass mechanic with the clever design space it opens up! Would love to see you continue to work on this one.
This is really good. I think some improvements could might fix for the future updates like turning up the sound for people with normal settings like Speaker Level 10 so that it be okay to hear the background music and sound effects for example. Also, I had hard time to use RNG coin flipping in that path.
So polished, I was hooked the moment I started playing. Great use of the colors/palettes, awesome graphics and audio, and great gameplay too. Pretty nice entry.
Aw man, the moment I just realized that after the trials, it was already over, I felt sad because I'm actually loving the game. It was a nice puzzle game, and to realize I can get the coin upgraded by the branch quest lol, trying to get the symbols by random luck sure is something, probably my favorite dumb experience ever XD
The visuals and choice of color really gives of quite of a spooky and mysterious vibes. Soundtracks also helped capturing that vibes as well.
I'm looking forward to see a finish version of this game. Really intriguing!!
Really good game! The Branch puzzle stumped me for quite a while, but I figured it out with the hint and trial and error. I'm looking forward to seeing the finished version with the ending sequence. :D
Used the palette and sound effects well, and the simple graphics were very clean.
Just high marks all around.
Extremely polished submission! the art direction is very cohesive, lasted just about as long as it should (i wish i could see the ending sequence!) biggest criticism is larry not having about 600% more lines
Everything about this game from the soundtrack to the visuals just works, although the puzzles could be better, I think this game deserves to be more popular here
I think everything in this really worked and added up to more than the sum of its parts. I could see it leaning more into the weird fantasy elements of it with a more austere tone that the visuals and sfx imply. Made me think of Book of the New Sun. Very nice!
I really like the art direction and the use of colors cool game wowzers :O
Lovely puzzle ideas you got here, honestly well done! Characters feel distinct from each other with small personalities added to them, which is crucial in interaction based games.
The game committed to a surprisingly eerie palette, which suits it well, and the spritework is lovely!
MSX and SFX are nice, the mood is really coming across with the ost.
Overall well done, great game!
The sound effects got repetitive overtime, but the aesthetics were awesome, and the story was fun. Larry was one of my favorites.
The vibes are impeccable! Super cute art and I enjoyed figuring out all the quirks with the compass (Which I was surprised by since it reads as such a simple teleport gimmick!)
I do kind of wish the coin felt like it mattered a bit more than just being a macguffin, but I suppose that's all it needed to be.
Super great job!!!
I loved the atmosphere of the game, and the music is excellent. Larry is unforgettable.
rlly nice atmosphere and clue communication. couldn't find the branch but the compass mechanic was fun to use. only suggestion/super small nitpick would be to keep the inventory on the last-used item
Amazing game ! I'm blocked at the trial of the fates and still don't know how to finish the game. Good Work :)