Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Deal, thanks! I'll download Windows r3 and play Driver School and the first jobs this week, then answer your five questions here with version, control mode and playtime. For GRAVELIST, 0.4.3 is the current build, and QUESTIONS.txt in the zip has the questions. Two answers are plenty.

Thanks! I played the first mission for about 15 minutes, so these are first impressions rather than a full campaign review.


6. What was confusing? I collected radio parts, but their benefit wasn’t clear to me. Movement already felt slow, and carrying items slowed it further without an obvious reward. I walked past the stranded person because their outline was faint. I also couldn’t see my current position on the map. At the landing zone, the helicopter clipped through my character.


7. How long did you play? About 15 minutes. I fought some enemies, collected radio parts and reached the helicopter pickup area.


8. Would you play again? Probably not in its current state—the slow movement was the main reason. Clearer pickup rewards, a more visible rescue target and a player marker on the map would help.


For your test, Last Delivery now has Windows 0.7.3-r1, replacing the older r3. Jobs finish when their goal is met, with optional final deliveries and vehicles to unlock:

https://mogamez.itch.io/last-delivery-playtest


Thanks for swapping!