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Supermarket Security's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Polish & Presentation | #62 | 2.000 | 2.000 |
| Overall | #94 | 1.748 | 1.748 |
| Scope & Completion | #95 | 1.739 | 1.739 |
| Technical Execution | #100 | 1.739 | 1.739 |
| Gameplay & Core Idea | #101 | 1.739 | 1.739 |
| Creativity & Theme Interpretation | #138 | 1.522 | 1.522 |
Ranked from 23 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members and roles
Voice acting by Ciara Sanders
https://ciarasandersva.itch.io/
Music/SFX by David Mehrer
https://david-mehrer-music.itch.io
Literally Everything Else by 7sMoD
https://7smod.itch.io
How did you interpret the themes?
We interpreted the themes by combining a supermarket security simulator with tower defense mechanics.
What are you entering?
Engine and tools used?
Game Engine: Unity
Art: Synty
Animations: Mixamo + Synty
Research & Assistance: ChatGPT
Audio: Audacity
Road to GDC
Consider my game for the Road to GDC prize
Bezi Challenge
We are not entering this prize track
Synty Challenge
Enter my game in the Synty Challenge
Which Synty assets did you use?
POLYGON - Shops Pack
CrazyGames Challenge
Enter my game in the CrazyGames Challenge
Fan Art Artist
N/A
Fan Art Process Video
N/A
Where can we find your Fan Art?
N/A
Submission Confirmation
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Comments
Audio was fantastic, hilarious voice lines while taking out the trash >:). Loved the subtle PA announcements over the typical supermarket music. Would have loved customers to ramp up a bit quicker at the start. Amazing job!
The environment is so beautiful. Animation on point. Also the voice acting add great value to the game! Those shoplifters would never forget my karate chop! Good job, man!
The voice acting was great! It did feel a little more "find the drunk customers" than "find the shop lifters" but I enjoyed my play through quite a bit. I did notice a consistant bug where the fleeing culprits get stuck on their way out. Impressive amount of polish, well done!
This was incredibly polished. The voice acting was really fun too. Tiny bit slow paced, but apart from that, super job.
The music def was perfection.
Thank you so much! It means a lot to hear positive feedback on the music.
voice work: Chef's kiss.
immersion: almost too real. :D
satisfaction: "double clicking someone until they launch into space"