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Team members and roles
Solo
How did you interpret the themes?
Train Driving Sim x Arcade Shooter
I wanted to clash two opposing genres: a slow, methodical train driving simulator (high realism), with whacky, arcade-style shooting game. Making skilled gameplay a successful juggle of these two elements at once.
What are you entering?
Engine and tools used?
Three.js - Codex/Claude (Opus 5.5 + Astra) - Aseprite - Suno - Elevenlabs - Audacity
Road to GDC
Consider my game for the Road to GDC prize
Bezi Challenge
We are not entering this prize track
Synty Challenge
I am not entering this prize track
Which Synty assets did you use?
N/A
CrazyGames Challenge
Enter my game in the CrazyGames Challenge
Fan Art Artist
N/A
Fan Art Process Video
N/A
Where can we find your Fan Art?
N/A
Submission Confirmation
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Comments
It was amazing; I liked the shooting and driving parts, although the many controls confused me at first.
i Wanthis on steam now. This is amazing. There is nothing i can talk about other than this being amazing. The sound design, the art, like how did you have enough time to have ana nimated title screen??? This is just amazing.
This is the first game I’ve given a 5/5 in every category. Outstanding work.
It’s rare to see a game made in just two weeks for a jam that can compete in quality with the demos featured at a Steam festival. 12/10
i think that the best game in the all jam
amazing work bro
Love this game so much. My favorite! From shooting ads to shooting invading aliens and monster. No words can explain how I admire this game.
The PS1 art and texture works so much. And i think that is what makes this game ran smoothly on web.
At first, the genre mash seemed not mix very well, but when you enter the latter stages, it explains itself. You played as doom train, literally.
Also the Japan setting is sooo on point. The polish too.
Favorite submission! Great job!
This game is very well polished. Definitely a contender to win. Great job! Fun game, great audio, entertaining and easy to grasp!
The visuals are amazing! The train physics are also crazy!
Thank you so much!
Train driving X shooting it's great concept.. also the art style or the gameplay is too good and polished..
Thanks so much <3
So very well polished! Great effort, it is too much fun shooting at people (in this video game) even if it racks up -pts :D
hahaha its too tempting to shoot people, but i didnt want it to be violent in that way, just more cartoony. Those are your passengers, after all! But I also let you shoot a couple and get away with it, if you are a good enough driver. The company will let a few mishaps slide.
This is incredibly polished. You did an amazing job with this. Everything in this game looks and feels phenomenal! As a civil engineer, great job on this shooting train game :)
Thank you! I did spent copious amounts of effort on tiny little things. I cant help but spend ages on building elaborate splash pages for my jam games haha. And I love that i have not let a civil engineer down
so fricking good man the visuals and idea and execution all are crazy, very nice, pretty sure a contender for winner
ah thanks so much! im shattered haha but can't wait to play everyone else's games!
really polished game all around
'I spent like three hours doing the shading on the upper lip'
Fantastic effort!
Thankks!!
gonna be a tough one to beat, this game is quite good and well polished, awesome work.
Thanks! looking forward to checking yours out, I love factorio.