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Bielttar

26
Posts
A member registered 49 days ago · View creator page →

Creator of

Recent community posts

Very funny idea but really gets repetitive, needs more content

also took a while for me to learn that i needed to punch a boss with spacebar to kill him and pass his fight

Love the game, really funny and gives me doom vibes! interesting concept but, my ears hurt, would appreciate if you put the controls in the submission page rather than the game page since its a downloadable game.

This game made me gay.

Actually no i was alredy gay before, but still

Impressive artwork, but i dont really like having to read for the majority of the game, thats why in mine i've put a minigame instead of 4 thousand lines of dialogue.

Other than that, its a very nice game, the themes are amazing and are such a natural fit (even if weird), really love to see it.

Amazing art, just amazing. I do have to say tho, some part of the gameplay is just waiting around as your towers defend fro peasants and all the guests are at check in, Other than that, this game is absolutely fantastic. Im keeping the download to play later

Absolutely lovely! Feel like it is quite hard tho, other than that, it is amazing! Love the retro artstyle and the arcade sound design, really fun gameplay!

i Wanthis on steam now. This is amazing. There is nothing i can talk about other than this being amazing. The sound design, the art, like how did you have enough time to have ana nimated title screen??? This is just amazing.

Reminds me a lot of the games i've used to play on my phone back then, good game!

Absolutely love it!! there isnt any amount of words i can say to describe this, this is a good game.

I've lovewd the game, but i dont think this is a genre collision game...

I feel like "Fantasy World" is more of a game themeing than a game genre.

Also, i've encountered a few bugs i cant explain, i think i blocked too close to an enemy and he went inside me and killed me in 2 seconds

Thank you for your feedback! I can feel the struggle that it may be for new players to get used to the side view rather than the common chess top-down view. We've opted for a side view following one of our inspirations for this game, Mewgenics.

As for the minigame being too hard, i understand your struggle, we've seen in later playtestings that it was becoming an issue, but didnt have enough time to handle it. For now, the best way to help with that is getting a trinket, "Broken Metronome" slowing the heart cursor's speed down by 15%.

We hope to continue working on this game if we see that people actually like it a lot, and we will address all of the issues after the jam period ends.

Love your game and your artstyle btw! Hope to compete with you in the finals ;)

I like the idea but, this would really go beyond if it had any kind of sound work other than the shooting sound. Also, the w7 boss kept crashing my game sooo i couldnt pass him, but otherwise, good game

Nice idea but PLEASE, ADD AN EPILEPSY WARNING LATER..

i've gotten to a point where no more enemies spawn and i believe my pulses where SO BIG that my screren was flashing blue and white

I really think this is a very very good game, but as a GAME. I dont really think this fits the jam theme so, i will give high ratings everywhere except the theme interpretation.

Seems like the game was not published, sadly..

Thank you! ;)

Hey! Thank you for your feedback! We where planning in adding difficulty modifiers, but that didn`t end up making into the final cut. I will be trying to play all jam games and give a fair rating and fair feedback from my experience, so i will definetly end up playing your game soon.

happy to know that i've got a board game partner here haha

Nailed on the fact jam games needed to be short, but to be honest, i dont really like the top down view, and i think that in the end, the race gets to a point where its just "you've used all your cards, now wait for you to win cuz the plane goes quite slow"

Absolutely loved it! It definetly has flaws for sure, such as being too heavy of a clicker, but, other than that, it interpreted the theme perfectly imo.

hey! Thank you so much! We are hoping that if this game gets enough recognition, we may actually make it a game and add lots of content, including all the scrapped content that didnt make it to this build. Cheers!

the artwork is very very nice, but i dont really understand the games mechanics so it might be better than i think

it took me the entire games length to find out that you are supposed to go under the overhangs and not jump over them LOL

sometimes no thing appears, until every thing appears at once and it gets impossible to defend

i dont feel like im making progression even tho i spent like 20 minutes playing, wich is quite a long time for a game jam game i believe.

the assets feel like the where just made in paint in like 30 seconds each, i think you could have done something way better with those in the 2 weeks the gamejam lasts for

is it just me being bad and not understanding stuff or does right clicking to make a recipe doesnt work?

love the concept, reminds me of all the papa's _____ia games i used to play back then

I like the games concept, but i cant find it interesting, fighting the same enemies for like 15 minutes gets a bit stale, not counting the fact that i seemingly die to nothing? I think i've hit a trap but i am unsure
also, a few abillities like the air attack are a little buggy, if you hit an enemy or thing at the right angle, you just get stuck on top of him without dealing damage while he can still constantly hit you. The game is also a little too dark, everything blends in and, since my monitor sucks, i genuinely cant see anything well apart from enemies and light..
For a 2 week game jam, there is so much more potential for this game, also keep in mind ive not played for long so there can be a few stuff i missed