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Gloutony's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Secondary Theme Interpretation | #13 | 4.093 | 4.093 |
| Overall | #17 | 4.085 | 4.085 |
| Soundtrack/SFX | #17 | 4.256 | 4.256 |
| Quirkiness | #22 | 4.209 | 4.209 |
| Graphics | #23 | 4.535 | 4.535 |
| Gameplay | #36 | 3.977 | 3.977 |
| Gameboy Soul | #256 | 3.442 | 3.442 |
Ranked from 43 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game meet GBJam's theme
Tony the Mimic has one goal: eat all the gold
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Comments
Nice incremental game! The art and animations were really smooth and I enjoyed the pacing. A lot of incremental games end up feeling too slow, but I like how this one ramped up quickly and didn’t have to wait too long between impactful upgrades.
I played this on stream today (recording here) in case you’re interesting in watching a playthrough. Great job!
It's really pleasing to play and just inhale gold. That said... how do you lose? I played until I unlocked everything and it seemed like I was not going to lose even when I ate everything.
Who said a game has to have a lose condition? We wanted to make this game beatable by everyone, so there’s no way to lose. And besides, eating all the coins is the main goal of the game! We even made a little cutscene that plays when you finish eating all the coins.
Really fun small incremental game!
This is a wonderful entry! The music: great. The gameplay: solid. The pixel art: OUTSTANDING. I love the concept of a treasure chest/mimic trying to eat all the gold. The introduction cut scenes were such a nice add to flavor. Amazing work on this
That's a fun feeling game! It was a real power trip hitting that tornado button for the first time. The animation style is endearing and reminds me of halfway point between old cartoons and gameboy spritework. Excellent job!
What a blast of a game! I didn't know I would get a cutscene or anything for eating all the gold but I knew I wanted to do it anyway since it was so fun. I was pleasantly surprised to see it rewarded me too! The only two minor things I would note (which I am not deducting points for) are that you can't see the full amount of the last upgrade for eating more gold ( I assumed it was 10,000g) and a misspelling of the word "while". Great work on the game I loved it!
Really funy SFX and apperiance of the main character! The game's mechanics, pixel art and music are very polished. The only thing is that there is a moment of the game when victory music plays but level track doesn't stop. Good job to everyone involved, the game is perfectly executed.
Damn what a cool experience. I always love incremental games. This one is short but very very good.
I love the art and animation. But my highlight is the little parrot and how he unplugs his earplugs. Soooo cute.
10/10 would (and probably will) play again.
Cute animation and character design, I really liked your usage of the palette limitation.
Great incremental game to play. I was still wondering when the bird will notice the gold is gone untill it was too late
Unique idea, and the game also looks very polished :thumbsup:
What a piece of art. Attentions to details, parrot with alarm clock, moving tentacles. Execution is flawless. All 5 stars from me :) Huge respect!
I had a lot of fun with this game! I got as many upgrades as I could :>
Tony plush when?!
Hahaha, I’d love that too x)