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[PAID ] Looking for a 3D Character Artist for some pieces of asserts

A topic by jackhou66 created 2 days ago Views: 236 Replies: 14
Viewing posts 1 to 13
(1 edit)

Hi! This time. 

I'm looking for a 3D character artist to help with a indie game project.I need someone who can create game-ready 3D characters, including modeling, texturing, and preferably rigging .

Any commissioned work will follow a clear commercial agreement covering payment, usage rights, ownership/licensing, and credits.

If you're interested, please reply with your portfolio and rates.

this is link about the project,its mainly about pixel style , but still need some 3D model.....

/t/6879435/godot-paid-revshare-looking-for-a-artist-for-a-dark-su...   

Again,Since all of the assets will be custom-made specifically for our game, the relevant rights will belong to us. This means the assets shouldn’t be published, resold, distributed, or publicly showcased without our permission. We’ll of course credit you in the game as the artist who created the assets

hi

i am a 2d 3d artist and an animator specialized in stylized and lowpoly character work 

i do character concept , 3d modeling , rigging and animation for games 


what style are you aiming for ? and what is your timeline and budget ?

here are some of my works 

https://www.artstation.com/artwork/P6PoAL

https://www.artstation.com/artwork/gRr2AK

https://www.artstation.com/artwork/1N490e

https://www.artstation.com/artwork/98Ezrv

https://www.artstation.com/artwork/Zl1Elx

https://www.artstation.com/artwork/4NQLE1

https://www.artstation.com/artwork/wremBY

https://www.artstation.com/artwork/Y8KNx3

https://www.artstation.com/artwork/b0lwRk

https://www.artstation.com/artwork/ndE80X

https://www.artstation.com/artwork/3EVE6D

Hi! I'd be interested in a small paid first character for this project. My work samples are here: https://ariyachan.github.io/freelance-work-samples/ — the Blender clip is an independent basic rigging exercise, rather than a finished character commission. I also developed the released Godot game Desktop Reptiles: https://store.steampowered.com/app/4699700/Desktop_Reptiles/ .

For a simple stylized low-poly character, an indicative price would be US$120–180 for the model, UVs, one texture set, a basic body rig, and one agreed revision. That excludes facial rigging and animation. I'd confirm the fixed price and delivery time after reviewing the character reference and requirements.

Could you share a reference for the first character, the target polygon/texture limits, and whether you need a real-time 3D character or pre-rendered pixel views? What Godot version and file formats, deadline, and budget are you using? Would PayPal work for the paid first character? We can review the written usage/licensing and payment terms before starting.

hello there,i will be happy to take on the project
will be happy if u dm me on discord so i can show you my work sample :abiodun_0

Hi, I’m interested. I can help with the 3D character modeling, texturing, and rigging for the project. I  will be happy to discuss the style, scope, and budget.

My Portfolio – Justpad

Hello, I came across your post and I would be interested in helping with the 3D character side of your indie game.

I can create game-ready 3D characters, including modeling, texturing, and rigging, while matching the project’s stylized/pixel-art direction where needed.

I would be happy to share my portfolio and discuss rates based on the number of characters, style, and level of detail. I’m also comfortable with clear agreements covering payment, licensing, ownership, and credits.

Here is my portfolio: https://shorturl.at/OxfbQ

If you are still looking for an artist, feel free to message me with the requirements and references. I wouldd love to discuss the project further. Here is my discord name: Drescher0886

discord cannot find u

(1 edit)

Oh sorry I made a mistake My discord name is : Kenith0886

(1 edit)

Hi! I’m interested in helping with the 3D character work for your indie game. I’m a 3D artist experienced with Blender and game-focused modeling, and I’d be happy to work on the characters and adapt the style to fit your project.
Portfolio: https://www.artstation.com/artwork/nd0EWK  https://www.artstation.com/artwork/WdBJe3
I can share my rates and discuss the character requirements with you. Discord: code._.phantomstudio.

Hey! I’m interested in working on your game. I’m a 3D artist with experience in character modeling, texturing, and game-ready assets. I’d love to help create 3D characters for your project.
Portfolio: https://www.artstation.com/artwork/0anGWE
Discord: samokafor.

Hello, I’m interested in working on your indie game project. I can create 3D characters with modeling, texturing, and preferably rigging as well. Which stage is the project currently at? I also attached some samples of my previous work for you to check out.
https://www.artstation.com/artwork/KRe8nR
https://www.artstation.com/artwork/Y8BdLK
https://www.artstation.com/artwork/G1eamB
Discord: rinaberry1

(+1)
Hi Jack! Saw your call for a 3D character artist for your dark survival Godot project. The blend of a gritty pixel aesthetic with game-ready 3D assets sounds like a really compelling art direction. I work in Blender focusing on production-ready low/mid-poly 3D models and characters tailored for Godot. My main focus is clean edge-loop topology for predictable deformation and rigging, optimized draw calls, and stylized texturing that holds up closely in-game. Commercial agreements with clear IP transfer, milestones, and asset licensing are standard for how I operate. If you'd like to test the waters with zero friction before signing anything, I'd be happy to model a quick sample prop or character accessory from your design sheet so you can inspect the mesh and UVs directly inside your Godot scene. You can reach me directly on Discord at antinarrys or via email at roman.zbor.uk@gmail.com — I'd be glad to share my portfolio breakdown and discuss your budget and rates!

Hi I am interested in working on your indie game project. I can create game-ready 3D characters, including modeling, texturing, and rigging, while matching the pixel-inspired visual style of the game.

I am also comfortable with your commercial agreement regarding payment, ownership/licensing, usage rights, and credits, including keeping the commissioned assets private unless you give permission to showcase them.

I will be happy to discuss the project further. Please let me know the number of characters you need, the preferred style/references, and your budget range.

Hi Jack! This caught my attention, especially the mix of a pixel-style game with custom 3D assets. I’d be interested in helping with the 3D character side.

I can share relevant character/3D work, and I’m happy to work within a clear commercial agreement covering ownership, usage, payment, and credit.

HERE'S MY DISCORD adam_121south

What kind of 3D characters/assets are you looking to create first?

Hello,

Here's our 3D Art gallery: https://oraystudios.com/portfolio.html?id=20

Some 3D Animations here: https://oraystudios.com/portfolio.html?id=36

More 3D Animations & Videos: https://oraystudios.com/portfolio.html?id=30

 

Our standard rate is 20 USD/hour. If you prefer to obtain a fixed quote, please send us a brief and details about your project.


Here’s the FAQ about us: https://oraystudios.com/faq/. I hope that’ll help you to get to know us a bit. 

You can contact us through our website, or here:

Email: kobra(at)oraystudios(dot)com

Discord: kobra_oraystudios