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Thanks a lot for playing the game and for your feedback. 

I agree the visuals can probably burn the eyes. I muted the visuals a lot and added brightness setting in the later updates but I guess it can still probably make ppl go blind af. Will work on improving the GUI icons and sound, and ofc visuals too. 
3d assets and animations are all placeholders...will work on adding proper 3d stuff (enemies will be machines and robots) after the event.

Did a bunch of game balancing in the updates after checking out your stream (and mayshing and shifty's too).
Tuned gun damage and fire rates, enemy hp, throw damage, upgrade costs, jumping and movement. Also there was an incorrect calculation bug for 'Weaken Enemies' power up in the version you tried...so sorry about that but fixed it now. Added features to auto-aim and pickup ammo of guns you have so you don't need focus too much on shooting now and focus on maneuvering around the shrinking arena.

There are more interesting power ups that I will be adding after the event for a proper demo version. The lackluster ones were just added to fill space cause I wanted to check if the core gameplay was fun for players even with basic (and a few exciting) powers ups.

Again, thanks a lot for trying out our game and it was a lot of fun watching you play. Appreciate the feedback. :)
Hope you'll try out the demo too when it's out and share your comments.