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Thanks for the feedback! 😄 You're right about the tips — they're basically impossible to read if you're going through the level at full speed. They were mainly intended as help in case you stop when encountering a new mechanic and aren't sure what to do. But your comment makes me think they might work much better if they only appeared when the player is stopped or moving slowly. That would keep the screen cleaner during fast runs while still providing help when it's actually needed. Thanks for pointing it out! :)