Wow. What a crazy experience. Definitely a sanity drift. A bit confusing at the start.. and in the middle.. and at the end, but cool.
The controls felt smooth and design is clear. Thats crazy good for just 1 week game. Really cool puzzle game.
Here are few suggestions that i think would clear up some confusion
- Clarify that “lock” function is not on every level.
- Color mark what is joy and what is memory
I might not understand this fully, but detection if object on pad or not only works 3-5 second after the gravity shift. After that, even if you slam the object into a pad, it doesn’t detect it. It makes sense, but at first it was confusing (maybe i missed some part of the tutorial)
The ui on top left is not fully visible, im on Quest3, so i couldn’t see all the info.
And definitely add more videos and pictures to itch page, this is actually good and interesting game! Impressive work in just 7 days.