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Team members and roles
ACHEVIRUS - Solo Developer
How did you interpret the themes?
ACHEVIRUS combines bullet-hell shooter gameplay with survival, arcade and roguelike-style progression. The player must survive increasingly dangerous enemy waves while managing ink, bombs, Chroma abilities and escalating threats. The collision of fast action, survival pressure, strategic resource management and persistent upgrades is the core of our interpretation of the theme.
What are you entering?
Engine and tools used?
HTML 5/ Javascript/ Web Gl/ three.js
Road to GDC
Consider my game for the Road to GDC prize
Bezi Challenge
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Synty Challenge
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Which Synty assets did you use?
N/A
CrazyGames Challenge
Enter my game in the CrazyGames Challenge
Fan Art Artist
N/A
Fan Art Process Video
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Where can we find your Fan Art?
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Submission Confirmation
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Comments
I don't really know what happened. I just put bomb like a bomberman and blast those claude logo. Sometimes in a chain bomb. But the more powerful the bomb i got, the more lazy i am. I just sit there and put the biggest bomb and blast them to kingdom come.
But i like the vibe, should work with mobile, but currently not.
There is an error when the text won't turned off and be there till the end.
Good submission, and love to play it!
The text till end is intentional, basically the ending ones, it's was a mission to make it like a glitchy corrupt virus infected mainframe software that's why the effect. However have you completed killing GTASIX virus and all. Thanks for your constructive criticism. Thanks for playing.
And also, it's not all claude logo, there are different viruses/enemies that are structurally different.
Fun game! I really enjoyed this submission.
Thanks a lot. Wish me luck.
The art style is really good, and those dots remind me of claude's logo.
Thanks. Those are creeping creatures representative of viruses.
unique take on the theme, I like the special effects.
thanks, means a lot to me