My first time playing a turn based so it was a new challenge.
Play DinoClash
DinoClash's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Scope & Completion | #82 | 1.826 | 1.826 |
| Gameplay & Core Idea | #89 | 1.783 | 1.783 |
| Technical Execution | #91 | 1.783 | 1.783 |
| Overall | #95 | 1.748 | 1.748 |
| Creativity & Theme Interpretation | #108 | 1.696 | 1.696 |
| Polish & Presentation | #112 | 1.652 | 1.652 |
Ranked from 23 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members and roles
Glaciazer - Solo Dev
How did you interpret the themes?
Turn-based tactical strategy, roguelite, and party-based rpg were the main genres I hoped to target. The roguelite elements were from the gradual unlocks between each runs and random relics, while the party-based rpg comes from each dinosaur having their own stats, move sets, and can be placed into a party of 4 dinos.
What are you entering?
Engine and tools used?
Unity, Blender for models, Piskel for drawing pixel art, BeepBox for background music, Chiptone for sounds, ChatGPT for coding assistance
Road to GDC
Consider my game for the Road to GDC prize
Bezi Challenge
We used Bezi and want to enter the Bezi Challenge
Synty Challenge
I am not entering this prize track
Which Synty assets did you use?
N/A
CrazyGames Challenge
I am not entering this prize track
Fan Art Artist
N/A
Fan Art Process Video
N/A
Where can we find your Fan Art?
N/A
Submission Confirmation





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