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[PAID][LFP][3D Artist] Looking to improve or create a new set of 3D models of Hockey Players/Goalies and equipment including rigging, textures, and poses

A topic by redth created 3 days ago Views: 273 Replies: 15
Viewing posts 1 to 15
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I'm working on a Unity based indie hockey game.  I'm doing this independently, in my spare time, first game ever, but it's already in a really decent playability state.  What I'm not happy with is my models for the players and goalies.  I have a crudely cobbled together model that leans heavily on silly/fun, and I've also got an option in game to use more realistic models I've purchased through the unity asset store.  Ideally I want a mix between the two, and something that's well rigged up, has a bunch of poses already made, and has good texture maps to generate different jerseys for teams with.

I also need to separate some parts of the models... The gloves need to be detachable (for hockey fights, and referee model reuse), the helmets too (get checked hard enough and maybe your helmet flies off), sticks of course, maybe even skates (some silly arcade fights where you could throw a skate).  Goalies need the same - blocker, trapper, mask all removable, and additionally pads need to be separate and move independently so save poses work correctly (pads extend past the knees and in a 'butterfly' save, they sort of move from the knees so they sit parallel to the ice on their sides.

I'm honestly not sure what a fair budget is for this, but happy to discuss it and come up with something reasonable - I'm a software engineer by day, I know time and skills are valuable.

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Hi, I'm Kai Zhang. I'd like to discuss a paid first milestone for one detachable equipment part on your existing player model.

My indicative rate is US$25/hour. After reviewing the file, I'd agree a fixed cap and delivery date. The first milestone would focus on the agreed mesh separation, bone weights and FBX export/reimport checks; a new player/goalie set, jersey textures and pose library would need a separate estimate.

I developed and released Desktop Reptiles in Godot: https://store.steampowered.com/app/4699700/Desktop_Reptiles/

Could you share one existing player FBX/.blend and tell me which removable item you'd like to start with? Would PayPal work for payment?

Hey @Ariyachan, do you have a way I can send you links to the fbx files privately?  I'd love to discuss what you think is possible for the existing models and new models both if you're interested.

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Yes—please email the private FBX links to qq13593837q288@gmail.com. I’ll review the existing models first and let you know which changes I can handle. I’m also happy to review the new-model references and requirements before proposing a separate scope and price.
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hi

i am a stylized and lowpoly character designer and an animater 

i think the budget depends on the art style and the details of the model/texture and if you want it to be rigged or not .

basically it start from 150$ per character for a simi realistic style 

https://www.artstation.com/artwork/P6PoAL

https://www.artstation.com/artwork/gRr2AK

https://www.artstation.com/artwork/2BZllK

Hi! I’m Abiodun, a freelance  3D artist. I’m interested in your project and would love to learn more about it


My discord:- abiodun_0


I’d be happy to discuss the project and see if my skills would be a good fit.

Hey sorry to bother you

I came across your old hiring post and wanted to ask if you were still looking for someone to help with this

I know this post is from a while ago so I completely understand if you already found someone

If you are still looking I’d be happy to discuss the project and see if I can help out

No pressure at all and I hope you don’t mind me reaching out

Hi,I’d like to apply for this request,and would love to be considered if the position is still available.


My Discord username is damola287.Thank you for your time!   

Hi redth,

Your requirement for independently moving goalie pads makes it useful to inspect the existing armature before estimating the full job.

My published examples cover environment assets and UI. I have no hockey character rigging example. My workflow would use AI-assisted Blender/Python scripting. Would you be open to a small paid technical test on one sample FBX before deciding on the full commission?

If so, which Unity version and rig/animation setup are you targeting, what should the first test demonstrate, and what budget do you have in mind?

The full scope and price would be confirmed after inspecting the sample. I would first establish whether the existing model can meet your requirements.

Hi redth, I’d love to help bring your hockey game models to life!

The concept sounds awesome, especially with the cool mechanics like detachable gear and custom goalie rigs. Since you're looking for modular equipment and separate parts, pricing will depend on the level of detail and specific requirements for each piece. As a quick benchmark, I usually charge around $400 for a full-body model, but individual parts vary and are always completely negotiable based on what you need. I’d love to connect on Discord so I can share some work from my portfolio that fits the style you’re envisioning, and we can chat about the project details more easily

 Feel free to send over a request on Discord: anhhuylt9090 Looking forward to discussing this further with you!

Thanks everyone, I'm in touch with a few artists at this point.  Will see how those engagements work out and come back for more help if it's not the right fit.

Appreciate all the replies, lots of talented people here and will definitely keep coming back here for future needs!

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Hey! I’d be interested in working on the hockey player and goalie models. I have 6+ years of Unity experience with character modeling, rigging, and animation, and I can handle game ready characters with detachable equipment and properly set up rigs. I’d be happy to discuss the scope and budget with you. Feel free to add me on Discord.

Here is my portfolio:
https://www.artstation.com/artwork/QxKqzL
https://www.artstation.com/artwork/0a3an4

Discord: codemcrafts

Hello there, I read your post about needing custom modular 3D hockey player and goalie models with detachable gear like helmets, gloves and independently rigged pads for butterfly saves. I can build clean game ready assets tailored specifically for your Unity indie project with all the flexibility you need for fights and animations. Since you're looking for a specific mix of stylized charm and smooth rigging what polygon count or style reference do you have in mind for the players?

DISCORD: bimplee

MY PAST WORK: https://www.artstation.com/i_am_piper5

Hi, This sounds like a really fun project, and I like the direction of combining the playful style with a more polished, game-ready look.

I would be interested in helping with the player and goalie models, including the rigging, removable equipment, jersey-ready textures, and the specialized goalie pad movement. Since there are quite a few moving parts, I would prefer to understand exactly what you already have and what you want changed before discussing a fair price.

Feel free to message me with your current models/references and what you would like the finished result to look like, and we can work out the scope together. Here is my discord name: Kenith0886

Hey! I’m interested in helping with the player and goalie models. I mainly do 3D character rigging and can set up the models with proper rigging, separate equipment and poses for gameplay.
Here’s my rigging portfolio: https://www.artstation.com/artwork/mODroE
Discord: janson899

Hi! I’m interested in working on the player and goalie models for your Unity hockey game. I can help with the character modeling and rigging, including separate equipment pieces and the setup needed for different poses and animations. Here’s some of my previous work for you to take a look at.

Portfolio: https://www.artstation.com/artwork/nd0EWK