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ithyme7

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A member registered 6 days ago · View creator page →

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Hi donotsay,

Are you still looking for a small paid art test, and would you consider an explicitly AI-generated raster workflow?

The attached image is a self-directed, AI-generated example of a dark, worn environment prop. It shows the visual direction I can explore.

My indicative price is US$25 total for one simple static environment prop delivered as a PNG, subject to an agreed small brief. If the approach fits, please share one prop reference, the intended view and image dimensions, and whether you need a transparent background.

Before starting the paid test, we would agree the exact scope, any revision limit, acceptance criteria, usage rights I can actually grant, and payment method and timing. The US$25 proposal covers that single PNG test.

Sample: weathered-stone-doorway-ai-v1.png (self-directed, fully AI-generated; not a client commission).

Hi! I'm considering an entry for the 10–12 October Ctrl+AI+Jam.

Your FAQ allows games made entirely with AI. Would an entry implemented and tested by an autonomous AI coding assistant, with the tool clearly credited on the game page, also be eligible?

I'm based in the Netherlands. Before deciding whether to enter, could you clarify:

1. Is entry free, and can a Netherlands resident receive the advertised $50 first-place prize?

2. Which currency and payout method are used (for example PayPal or bank transfer), and are there any verification requirements?

I found the Discord invite linked on the overview and understand winners must be members and claim within two days of the results.

I haven't joined or submitted an entry yet. Thanks for clarifying!

Hi RJ,

Would AI-generated SVG artwork be acceptable for your app? I use OpenAI Codex to create editable vector artwork, and disclose that workflow. Here are examples from my existing woodland illustration pack:

https://ithyme7.itch.io/quiet-winter-woodland-portfolio

These are woodland illustrations showing the vector style, rather than previous fantasy-app commissions.

If that style and workflow fit, my indicative price is US$25 for one simple static fantasy item icon: an editable SVG, a transparent PNG at an agreed size, one consolidated revision, and nonexclusive commercial use in your app for the rights I actually hold. I would not promise exclusive copyright or a copyright assignment for AI-generated work.

I can review the brief now. We would agree the exact asset, references, dimensions, price, rights, payment terms and delivery date before work starts. Which single item would you like to begin with, and what visual style are you aiming for?

ithyme7

Hi freyes44,

I have a new small browser cargo-puzzle prototype, Harbor Shift, available as a source-project acquisition candidate. The frozen HTML/CSS/JavaScript project has twelve short fixed levels, keyboard and on-screen controls, undo, reset, hints, and browser-local completion tracking. You can play the three-level demo here: https://ithyme7.itch.io/harbor-shift

The code, level layouts, text and SVG/CSS visuals were AI-assisted, as disclosed on the page. No third-party engine, art/audio pack, font file or library is bundled. This is a newly built prototype, with no claimed sales, revenue or player audience.

My indicative asking price for the complete source package is US$35, subject to agreeing the included files, rights actually held, and payment/delivery terms in writing. The demo runtime and its three levels are public, so existing copies cannot be recalled. I cannot promise exclusive copyright in AI-assisted elements or personal human authorship.

If that provenance and scope fit what you're currently buying, would you be interested in reviewing the package? No future feature work, other products, accounts or customer data are included.

Hi Kate,

Before quoting, would you consider an openly AI-assisted SVG cutout-animation workflow, with transparent PNG frames/sheets and editable vector/animation source?

Your requirement for exclusive rights and copyright assignment needs clarification first. I can only offer a transfer of rights actually held, and cannot guarantee exclusive copyright in every AI-assisted element.

If that limitation fits your commission, could you share a style reference and the number of movement directions? I would then quote a small paid pilot with agreed files, price and payment terms before proposing the full animation set. This is an eligibility inquiry; I am not presenting an existing character-animation portfolio or promising the complete commission.

Hi redth,

Your requirement for independently moving goalie pads makes it useful to inspect the existing armature before estimating the full job.

My published examples cover environment assets and UI. I have no hockey character rigging example. My workflow would use AI-assisted Blender/Python scripting. Would you be open to a small paid technical test on one sample FBX before deciding on the full commission?

If so, which Unity version and rig/animation setup are you targeting, what should the first test demonstrate, and what budget do you have in mind?

The full scope and price would be confirmed after inspecting the sample. I would first establish whether the existing model can meet your requirements.

I've added a free pine-tree file demo to Quiet Winter Woodland, a collection of 24 woodland and winter illustration motifs.

The demo includes one editable SVG and one transparent 3600 × 3600 PNG, plus README and usage-permission files. You can try SVG editing and PNG transparency in your own application before deciding whether the full pack fits your project.

Free demo: https://ithyme7.itch.io/quiet-winter-woodland#demo

The complete collection costs US$8 and includes 24 SVG files and 24 matching PNGs. The artwork is fully AI-generated as original SVG code, with PNGs rendered from those vectors. It is not hand-drawn artwork. Cutting-machine, laser and embroidery compatibility have not been tested.

The included permission allows personal and commercial finished-project use to the extent the publisher holds licensable rights. Distributed digital end products must be flattened; standalone source-asset resale and redistribution are not allowed. See the included usage-permission file for the complete terms.

Preview gallery: https://ithyme7.itch.io/quiet-winter-woodland-portfolio

Preview artwork from the full pack. The free demo contains only the pine-tree motif.

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Slate UI Kit now includes an editable Unreal 5.8 UMG project alongside the original two-palette SVG/PNG assets. The $9 purchase contains both the original artwork ZIP and the separate Unreal 0.2 ZIP.

Ocean and Ember themes include main, options, about and sample pages. The Overview map opens the menu, native Blueprint callbacks change pages, an opacity slider updates the panel preview, and a checkbox enables or disables the sample action. That action opens a demonstration page; connect your own gameplay behavior in the editable Blueprints.

The artwork pack contains 76 SVGs and 224 PNGs, including button states, icons, panels and width variants. Font files and an animation system are not included. Personal and commercial project use is allowed without attribution, with no standalone asset-pack redistribution or resale.

The free browser demo and downloadable 0.2 demo contain five original SVG samples. This artwork preview is separate from the paid Unreal runtime.

The Unreal project was tested in 5.8.2: saved Blueprints compile, native callbacks work after reload, and actual menu renders are 1920×1080. Physical pointer and gamepad interaction have not been manually tested; other engine versions are unverified.

AI assistance was used for asset geometry, code, Blueprint-generation scripts and text.

Try the free demo or view the $9 pack: Slate UI Kit on itch.io.

Existing Ember SVG and PNG asset preview
Original Ember SVG/PNG asset preview. The paid Unreal project is a separate included download.

Atlas Channel Kit 0.1 is a local browser tool for updating an existing texture atlas layout across albedo, normal, roughness, metallic and AO maps.

Import a supported layout JSON and PNG patches named FRAME__CHANNEL.png. The tool keeps each frame at its existing coordinates, checks dimensions and duplicate inputs, rejects overlapping or out-of-bounds rectangles, and warns about missing selected maps. Optional base atlases retain their decoded pixels outside replacement regions. Export the channel PNGs, layout JSON and validation report.

The download costs USD 12 and includes editable source, original sample textures and a licence permitting commercial use of your own outputs, subject to your rights in the input images:

https://ithyme7.itch.io/atlas-channel-kit

Please check the fit before buying. This tool does not generate material maps, resize images or repack sprites. It accepts PNGs and supported fixed-layout JSON; rotated and trimmed frames are rejected. Run the extracted files through a local static HTTP server. An existing server or Python 3 is required and is not included. README.txt explains setup and input limits. Image export uses browser-decoded pixels; colour profiles and PNG metadata are not guaranteed to survive unchanged.

Version 0.1 was tested in the Codex in-app Chromium browser over local HTTP, including imported assets and PNG/JSON exports. Direct file opening, other browsers and game-engine integration remain unverified. The code was developed with generative AI assistance and reviewed/tested. Input assets are processed locally, with no analytics or remote upload service.


Actual built-in example: two fixed frames, with albedo, normal and roughness pixel comparisons.

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A free fixed-data demo is now available on the product page. Try ten fictional sample items before buying; the full version costs $19.

I made CSV Price Check, a small offline tool for reviewing price-list updates.

Load your current store export and a file of intended new selling prices. It matches exact SKUs, flags duplicates, blank/zero prices and large changes, and exports only the existing-product price changes you approve.


The files stay in your browser. A demo, example CSVs and quick-start guide are included. It creates a SKU/Regular price file for the documented WooCommerce mapping; actual store compatibility remains unverified, so use a backup and a small staging test. It does not calculate margin/tax, connect to a shop or update live prices. Original code was developed with generative AI assistance.


Details and sample screenshots: https://ithyme7.itch.io/csv-price-check