Play game
STOP EATING MY BOOKS!'s itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Scope & Completion | #11 | 2.512 | 2.571 |
| Creativity & Theme Interpretation | #16 | 2.419 | 2.476 |
| Overall | #17 | 2.391 | 2.448 |
| Polish & Presentation | #19 | 2.419 | 2.476 |
| Gameplay & Core Idea | #20 | 2.326 | 2.381 |
| Technical Execution | #25 | 2.280 | 2.333 |
Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members and roles
MoonLight (https://kp-moonlight.itch.io/) - solo: game design, art, comics and programming.
How did you interpret the themes?
Tower defense x character crafting. Many Chinese characters are built from two smaller ones: 人 (person) + 木 (tree) = 休 (rest). You combine characters in a furnace, Little Alchemy-style, and each one you discover becomes a pill that changes how a tower fights. Brewing takes time while the code keeps coming. On top of that, it's magic vs. technology
What are you entering?
Engine and tools used?
unity6 and chatgpt
Road to GDC
Consider my game for the Road to GDC prize
Bezi Challenge
We are not entering this prize track
Synty Challenge
I am not entering this prize track
Which Synty assets did you use?
N/A.
CrazyGames Challenge
Enter my game in the CrazyGames Challenge
Fan Art Artist
N/A
Fan Art Process Video
N/A
Where can we find your Fan Art?
N/A
Submission Confirmation
Leave a comment
Log in with itch.io to leave a comment.


Comments
I'll come back once the jam is over, just so I can play this again. I'm not joking; this game is a masterpiece
Beautifully done. A little disorienting at first with pushing the code back and reclaiming columns but very fun once I got the hang of it.
Oh god, i am so happy playing this. The art and the music is so on point. Also the chinese basic characters theme that i learned when i was a kid. The only things that is lacking is maybe vfx, though it could be added later after the jam.
Basically there is so many arsenal or weapons in the shape of chinese characters and so many upgrades. And your upgrades have a philosophical meaning too that you can bring to the battle and do some effect to the enemies based on the meaning.
And the animation.. Oh the animation is so good. I learned from the animation of this game. I think some simple animation like for example scale and fade in along with more thumping sfx can be added when you put a glyph.
One of the better game i have played. Very nice game and very polished!
A fun tower defense with an interesting twist. Feels very complete. Loved the art too. Well done!
Defense from code using Chinese language characters is a great concept the art style is also good overall a great experience...