Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

STOP EATING MY BOOKS!View game page

A tower defense game with roguelite + character alchemy + kitchen-timer brewing.
Submitted by 上弦月夜 — 7 hours, 10 minutes before the deadline
Add to collection

Play game

STOP EATING MY BOOKS!'s itch.io page

Results

CriteriaRankScore*Raw Score
Scope & Completion#112.5122.571
Creativity & Theme Interpretation#162.4192.476
Overall#172.3912.448
Polish & Presentation#192.4192.476
Gameplay & Core Idea#202.3262.381
Technical Execution#252.2802.333

Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members and roles
MoonLight (https://kp-moonlight.itch.io/) - solo: game design, art, comics and programming.

How did you interpret the themes?
Tower defense x character crafting. Many Chinese characters are built from two smaller ones: 人 (person) + 木 (tree) = 休 (rest). You combine characters in a furnace, Little Alchemy-style, and each one you discover becomes a pill that changes how a tower fights. Brewing takes time while the code keeps coming. On top of that, it's magic vs. technology

What are you entering?

Game only

Engine and tools used?
unity6 and chatgpt

Road to GDC

Yes

Consider my game for the Road to GDC prize

Bezi Challenge

N/A

We are not entering this prize track

Synty Challenge

N/A

I am not entering this prize track

Which Synty assets did you use?
N/A.

CrazyGames Challenge

Yes

Enter my game in the CrazyGames Challenge

Fan Art Artist
N/A

Fan Art Process Video
N/A

Where can we find your Fan Art?
N/A

Submission Confirmation

I have read the Bezi Mega Jam rules
This submission was created during the jam period
All team members and contributors are listed
Third-party assets are credited where applicable

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted

I'll come back once the jam is over, just so I can play this again. I'm not joking; this game is a masterpiece

Submitted

Beautifully done. A little disorienting at first with pushing the code back and reclaiming columns but very fun once I got the hang of it.

Submitted(+1)

Oh god, i am so happy playing this. The art and the music is so on point. Also the chinese basic characters theme that i learned when i was a kid. The only things that is lacking is maybe vfx, though it could be added later after the jam.

Basically there is so many arsenal or weapons in the shape of chinese characters and so many upgrades. And your upgrades have a philosophical meaning too that you can bring to the battle and do some effect to the enemies based on the meaning. 

And the animation.. Oh the animation is so good. I learned from the animation of this game. I think some simple animation like for example scale and fade in along with more thumping sfx can be added when you put a glyph.

One of the better game i have played. Very nice game and very polished!

Submitted(+1)

A fun tower defense with an interesting twist. Feels very complete. Loved the art too. Well done!

Submitted(+1)

Defense from code using Chinese language characters is a great concept the art style is also good overall a great experience...