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A jam submission

Big World Small StepView game page

your house has been taken away from you earn it back
Submitted by The Masked one โ€” 18 hours, 13 minutes before the deadline
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Big World Small Step's itch.io page

Results

CriteriaRankScore*Raw Score
Audio / Sound Design#262.3002.381
Art Style / Visuals#402.1622.238
Overall#412.0592.131
Gameplay / Fun / Engagement#501.8401.905
Theme#531.9322.000

Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game interpret and use the theme?
you are a lil dude who got flinged far away and you are trying to get back to fight the guy who tried to steal your home

Devlog Challenge?

No

Easter Egg Challenge?

Yes

Easter Eggs
at the first boss in the background beside all other scrap robot heads there is the head of Freddy Fazbear from Five Nights At Freddy's

Did you use Farclip and want to be considered for the Farclip Award? (optional)

No

Game Engine?

Godot

Self-made & used stuff?

Homemade Graphics/Art (e.g. models and/or textures)
Assets (e.g. free or purchased assets used in the game)

Have you joined a game jam before?

Yes

Roughly how much time did you spend developing? (in hours)
35?

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Comments

Submitted

Really cool controls - it took a little bit of time to get used to it, but havent seen such controls anywhere and felt fun to roll with the momentum of the ball! The boss level was very difficult, could not get through after many tries! Adding a level before that for the player to get used to the controls and dodging etc. would work well. 

Otherwise, the art was good and I liked the first background track. The second one was a bit jarring haha, just could be a matter of taste though :D

Well done on the entry :) 

Submitted

It was a good game. I liked the way you approached the theme and the aesthetics. It was just a little difficult for me to beat the boss, maybe because Iโ€™m not very good at games. But I really liked the mechanics and the game overall.

WOAH, THIS LITTLE GUY HAS A LONG WAY HOME! ๐Ÿ˜‚๐ŸŒ๐Ÿ 

I really like the idea of being launched far away and having to fight your way back to reclaim your home. The switching mechanic makes the platforming feel unique, and the whole world has a fun chaotic style that fits the concept really well. Also, spotting the Freddy Fazbear head hidden among the robot heads was a great little Easter egg! ๐Ÿ‘€๐Ÿค–

The boss fight definitely feels like the biggest challenge here. Making the disappearing platforms or damage patterns a little more readable could make it feel less punishing while keeping the fight difficult and satisfying. Still, this is a really creative platformer concept with a lot of personality, especially for a jam entry!

GREAT WORK! ๐Ÿ โš”๏ธ๐Ÿ”ฅ GOOD LUCK WITH THE JAM! ๐ŸŽฎโœจ

Submitted

The game looks great, the mechanic of this platformer is genius, unfortonately im bad and cant defeat the boss, principally for the lava xd, but was interesting.

I dont know if both songs plays at the same time when you arrive the boss figth, dont know if was a bug or not.

Very good job x3

Submitted

This was a pretty cool concept for a game. I really liked the idea for switching modes, but the boss fight was infuriatingly difficult, and felt very unfair. I could be at full health, and then instantly drop to 0, and I thought the platforms disappearing mechanic was really hard.

I don't have much to say, as I was unable to get past the boss, but I do think the game concept is great and with polish it could become very good.

Submitted

I like it!

This is a really cool and unique mechanic. Iโ€™d love to see more of it. Iโ€™m not good enough at games to beat the boss, but I enjoyed the experience.

Solid entry for sure!

Submitted

Good concept, and I like the idea of having bosses, but the game is a bit too difficult for me. Good Job!

Submitted

the mechanic is very original, the boss fight was really hard but could defeat him. Good job

Submitted

Good job! I love the design of the game. It's very unique!

It was a little difficult for me, but once you get the boss's pattern, it becomes a lot easier.

Good work!