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It's my work, though. I even made a post about it:
https://www.patreon.com/AscensionSimulation/posts/goddess-maker-170116464

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yes. I am aware of underlying mechanic lifting for gameplay mechanics, but there is a break as I'm confident you're writing is better edited/polished, though it's been awhile since I've read or paid attention to it.

my point is if you just plug something into AI it'll be terrible. But if you do the work creating then use it as a tool it actually has ability. But people who don't work with those programs don't understand how intensive good use becomes.

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I just find it to be low effort and degrading of one's character.

The situation revolving around OutGrow is just pitiful, and I am ashamed for the society that incentivizes people to take shortcuts like this to earn something of an income.

:(

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Don't worry, I'm sure you can turn your life around by reflecting to grow as a person.

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This is too mean spirited to earn a comment. 

Yeah I learned that second part the hard way through here and have been a lot lot more hands on with writing and planning afterwards than I was initially

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I can't wait to see. Hopefully you're going to give the first section some reshoots and tightening. 

yeah, I don't get this part.  if you are using this to advertise your game,

and fill time between releases, you do the writing/ programing  noname does the graphics.

unless making the visuals is the most time intensive part of goddess maker (it doesn't look like it)  won't they just release on the same (slower) schedule?

due to splitting your time now writing for both and dealing with the comments/advertising here.

For future releases I am developing the game myself, Ascencion Simulation of course has provided tips and help, along with a good portion of the code, mainly the base still being fully his, though the work he has decided to do has been on this version since its the public one that reflects on his project.

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I care for quality games, so I'm performing primarily a supervising role, so in time the experience is better.

I never intended for OutGrow so it is a distraction, but it's not a big impediment on Goddess EX's current development.