Oh this is so old school. Including the clunkiness. The crazy camera work, the debris that trap your step (collider problem), the enemy animations, lol. Despite of those, i love how the game plays. running around, let the enemies get into your trap and then powww. They are too high health though. Expecially the higher level ones. Need like 5 to 10 traps to actually make them down. Otherwise this is a good concept game. Expecially when you get to set your traps. And i love how gamepad works better in this game than keyboard. Overall remind you of those old games. Good submission, dev!
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Thanks for the detailed feedback! Glad you enjoyed setting traps and baiting enemies. The PS2-style visuals were partly a practical choice for web performance, but the overall vibe is definitely inspired by that era, complete with the Resident Evil talking hands 🤣 I’m taking your notes on the camera, debris, animations and enemy health into account for the next version.