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Oh this is so old school. Including the clunkiness.  The crazy camera work, the debris that trap your step (collider problem),  the enemy animations, lol. Despite of those, i love how the game plays. running around, let the enemies get into your trap and then powww. They are too high health though. Expecially the higher level ones. Need like 5 to 10 traps to actually make them down.  Otherwise this is a good concept game. Expecially when you get to set your traps. And i love how gamepad works better in this game than keyboard. Overall remind you of those old games. Good submission, dev! 

Thanks for the detailed feedback! Glad you enjoyed setting traps and baiting enemies. The PS2-style visuals were partly a practical choice for web performance, but the overall vibe is definitely inspired by that era, complete with the Resident Evil talking hands 🤣 I’m taking your notes on the camera, debris, animations and enemy health into account for the next version.