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Well done on making a multiplayer game! I think there is an interesting idea here, where maybe if I could keep my opponent busy they will never be able to rest and maybe I'll be the only one who can upgrade. I was only just playing against myself in two different tabs though so a bit hard to test. I did get up to the maximum upgrade level and then it was fun to machine gun my enemy down all at once. Because the camera is quite zoomed in I would go right up to them and shoot from point blank range so I could see the bullets land.

Good job figuring out how to code all of this in 7 days!

It’s thanks to easel for doing the heavy lifting. I did plan for player to choose buff for every half level upgrade but it’s not implemented yet. Glad you enjoyed this game!