Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(2 edits) (+1)

*spoilers !*

Oh dear, where to even begin... first of all i'm not someone who plays visual novels (in fact, this is the first one i've gone through ever), so given my inexperience i was absolutely caught off-guard by how this story made me feel. 

The silence that followed my finishing the game felt so jarring bcs it legitimately felt like i just got spat out of a mental whirlwind, and truth be told, my heart is still racing from the anxiety and it's been a few minutes since i finished it. All the imagery is also still stuck in my head and that writing paired with the sound design really made for a very immersive experience ! There were definitely times i had to adjust the volume purely because i was genuinely feeling overwhelmed by the music (while i was focusing on reading), and i can't tell y'all how many times i scrunched my face in disgust at some of descriptions, so y'all are definitely achieving the desired effect with them :D

Incredibly stellar art and presentation too, i specifically like how strongly i felt towards the characters just from seeing their designs at first glance, some feel like they were designed to seem more familiar or "friendlier", while others instantly made me feel on edge just because they looked so "otherwordly", and i don't know if i'm reading too much into all this but in any case... Wow !!!

I also totally agree with that other commenter who said something appreciative about how this game's scare factor explores a bit beyond the prototypical ideas most people have of what "scary" is, especially in games, and while i didn't know what to expect going in i had some idea of what to expect when it came to something "scary", so this definitely influenced my being so 'caught off-guard' ! 

Massive props to the team behind this very unsettling and yet oddly relatable game ! I felt simultaneously creeped out and seen LOL and i'm excited to see more so i'll definitely stay tuned for whatever else the team's cooking up next :D

This is such a kind and thoughtful comment, thank you so much! 

I'm really glad it works as a horror game; I feel like psychological horror can be quite hit-or-miss sometimes, depending on the player's mental resilience to the themes common in the genre. We gave a lot of thought to how we could create the kind of immersive, oppressive atmosphere that is necessary, and settled on something quite aesthetically simple. From there, it's on the audience to fill in the gaps. It's conceptually the same as coming across a dark room, and trying to find your way around through the impressions of objects... The writing does a lot of heavy lifting when there's less going on on screen, so I'm really glad that we could make your skin crawl. Zoomorphism was a lot of fun to write, and I really enjoyed giving all of the characters very distinct voices. 

I hope that you continue to enjoy our work! Thanks for playing!