Play goose
The Goose Path's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Concept | #29 | 3.923 | 3.923 |
| Overall | #34 | 3.692 | 3.692 |
| Presentation | #46 | 3.885 | 3.885 |
| Enjoyment | #52 | 3.462 | 3.462 |
| Use of the Limitation | #64 | 3.500 | 3.500 |
Ranked from 26 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Llinace - 3d modelling, audio, animation, level design. SiropFraiseCitron - programming, 2d art
Software used
Godot
Use of the limitation
Geese need to migrate to the global south in order to stay warm during winter months. In our game, you need to escape the winter storm that is chasing you.
Cookies eaten
1 but we want more
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Comments
Here's my score on normal! This art style was perfect for this type of game! The SFX are quite good, though it would have been nice to have music or even wind ambience. Regarding game design, I'm unsure if the challenge created from this perspective is very rewarding - I'm curious if there could have been a way for the player to see tiles further ahead without the storm interfering with the camera, and I wonder if that would have been too easy for the player. Trying out different strategies (such as using up a feather to fly ahead to areas with more food tiles) was fun, though I predict enjoyment and replayability would decrease once an optimal route has been found. Overall, I had a good time with this game, and I think there is so much potential for cool ideas/tile variations. Great work team!
Cute and simple game, but very fun. It looks very promising for expansion, making it longer and deeper.
A fairly simple game, but no less interesting for it! I found it surprisingly addictive. I think it could benefit from some background music to make the experience feel more alive, as well as a little more polish in its overall presentation.
That said, I can definitely see the game's potential. With some further development, I think it could work really well on mobile platforms.
I'd also like to highlight how creatively you've incorporated the game jam's theme and limitation into the game. It shows great imagination and a good understanding of how to make the most of the constraints.
Great idea, great work, and a great team! Keep it up! =D ❤️
From the moment I saw the opening animation, I knew this was going to be great!

I did need to read the tutorial because the rules weren't obvious to me, but in the end I did make it!
Low-Poly Charm and High-Stakes Goose Action. Silly and fun concept with special opening cutscene!
Took me a second to get the hang of it but was a cool idea! The graphics were really well done and cohesive!
Thank you that's very kind :)
Thank you for including a tutorial, most games don't do that anymore. I really enjoyed the game and once I got the hang of it I thought it was really unique.
Thanks :) Yeah for the tutorial I really kept making that mistake, not including one in gamejams. Not this time !
I didn't connect the dots first with needing to land by evening, but after actually checking the instructions I really liked it! The cover art is kind of giving evil penguin from Wallace & Gromit and I love it
I love the concept and the presentation of the game it makes you struggle a lot and I'm bad at it ofc
Great game
Interesting combination of an "infinite runner" and strategy game. I think with a bit of difficulty tuning this could be really interesting and fun. Love the style and idea of this.
The intro animation is also A+
Hi!
It's a really clever mechanic that makes great use of the jam's limitations!
Best
aww the graphic and a concept of a game is great! good job!
The concept is pretty cool, and I loved how the graphics looked. I also enjoyed the game mechanics, made for a really unique experience for me.
I absolutely loved the gameplay of this game, probably the one I enjoyed the most out of all the things I've played in this jam. Also very cute animation of the goose at the beginning.
A bit confusing at first but its really fun
thank you !
Nice concept, and I enjoyed it once I got the hang of what the game was asking of me (seems to mainly be about timing your flights and picking your tiles well). Great art direction. The opening cutscene was a surprising touch of extra polish. I agree that some music and sound would have gone a long way here, especially since it is visually such an atmospheric game. As someone who ran out of time to get music and sound in my game, I sympathise! But well done to you both on a lovely game!
Thank you so much :) We'll need to find someone to do sound/music for next time !
Love the art style and presentation, but I got a bit confused haha
Yeah we added as mush explanation as possible ^^', hope it wasn't too confusing lol
Cute 3D art, but the lack of sounds and music ruins the atmosphere for me. But overall it’s pretty good!
Thanks for the feedback ! We'll try to find someone for sounds/music next time you're right it would add a lot !
Here's my highscore for normal mode, can anyone beat it? :P
very cool ! :)
thanks my friend :)