Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

Rutabaga Rebellion: Pumpkin Patch DanmakuView game page

Submitted by SoulofBlight (@SoulofBlight) — 12 hours, 39 minutes before the deadline
Add to collection

Play game

Rutabaga Rebellion: Pumpkin Patch Danmaku's itch.io page

Results

CriteriaRankScore*Raw Score
Overall Enjoyment#212.6672.667
Production Velocity#212.8332.833
AI Direction & Adaptability#272.5832.583
Theme Fidelity & Creativity#272.8332.833

Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

The Biggest Challenge
I didn't know bullet hells or shoot em' up games were so fun. I like this little game.

AI Tools Used
Gemini

Areas Where AI Was Used
Code

Leave a comment

Log in with itch.io to leave a comment.

Comments

Host(+1)

This is a game that really gets your heart racing. 💫

Intense bullet hell and extremely small hitboxes—the two key elements of a satisfying gameplay experience are perfectly balanced here.

I really love this retro vibe. The glowing bosses add a nice touch, too.

I found it a bit annoying that I couldn't press the "TRY AGAIN" button with my keyboard. Oh, and on my setup, it didn't respond to mouse controls.

Anyway, I had a lot of fun playing it for a very long time. 🙂

Submitted

The art style and sfx are good, they really makes the game looks like an arcade game, but  for me this was very very difficult, even in spooky mode, I was not alive after 10 or 15 seconds

Submitted(+1)

I wonder if it depends on the setup? In my case, the game ran very fast, making it quite difficult; even in SPOOKY mode, I’d get defeated just as the boss was about to appear.

As a left-handed player, I’d really appreciate it if the Right Shift key could also be used for Focus Mode.

(+1)

Aaaaaaaaah this game drove me crazy! I couldn't beat Tsar Rutabaga on Doom mode. Super fun though. The art and sounds really fit the game nicely. I would've liked a different sound for when the player gets hit so you can keep track of lives in the heat of battle.

Submitted(+1)

Nicely old-school, and the sound is great — this is what a bullet hell would have looked like back in the Arkanoid era. Really enjoyed that about it. Great work!

Submitted(+1)

The default Nightmare mode was a bit too tough for me, so I played on Spooky mode and beat about 3 boss-like enemies to wrap it up. Really enjoyed it!

I thought the mechanics like holding SHIFT to slow down and charging up the INFERNO meter to attack were really interesting.

If I had to give one piece of feedback, the gameplay felt a bit repetitive after a while, so adding some variations in pacing or gameplay dynamics could make it even better.

Great work on this!