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The artwork is awesome! I really liked the mechanic where you attach the pumpkin to a chain, reel it back, and feed it—such a unique and fun idea.

As for the gameplay itself, since it seems to be a survival-style game, I did start to feel a bit bored midway through. The boss felt surprisingly weak, so I wondered if the game was designed to make it fairly hard to die.

Overall though, I think it's a really cool concept. Thanks for the fun time!

(+1)

No. It was designed for me, because I'm a bad player. I should get friends, this is what happens when you make things solo. (sweat) Harder levels after the jam! Thanks for the feedback!

Ah, I understand now! So it was designed with other creators in mind—I hadn't considered that viewpoint.

Difficulty balancing is certainly challenging, but using the game to foster communication and refining it through test-play feedback sounds like a great way to improve it further!