[RPG][Game Development][Team Wanted] - Building an original 2D fantasy RPG together
About the Project
Hi everyone ! I’m a developer looking to bring together a small motivated team to create an original 2D fantasy RPG.
The goal is to build an adventure set in a rich fantasy universe, featuring multiple species, memorable characters, interconnected storylines, mysteries, and a world that feels alive. I want the narrative to be more than a sequence of disconnected adventures ; characters, events, and discoveries should influence one another as the story unfolds.
I’m particularly interested in creating a distinctive turn-based combat system, drawing inspiration from different RPGs while developing mechanics and an identity of it’s own.
The project is still in it’s early stages, and that’s intentional. I want to find the right people to help shape it’s fondations rather than make every major decision alone before assembling a team.
Who I’m looking for ?
I’d lovee to bring together a small team of people with complementary skills :
- Game developers and / or programmers : People with experience in game engines, gameplay programming, or the technical side of game development. I’m a developer myself, so I’d especially appreciate collaborators who can contribute technically and exchange ideas.
- 2D artists and / or Game designers : Pixel artist, illustrators, character designers, environment artists, or animators who would like to help establish the game’s visual identity.
- Writers and / or Narrative designers : People interested in worldbuilding, character development, dialogue, quests and interconnected storylines.
- Music composers and / or Sound designers : People who would enjoy creating an original musical identity for a fantasy RPG, from atmospheric tracks to character themes and battle music.
You don’t need to fit perfectly into one category. Versatility is welcome, and having people who can contribute in several areas would be a plus.
A collaborative creative process
I don’t want this to be a project where one person makes every decision and everyone else simply executes instructions. I want everyone to have room to propose ideas, discuss mechanics, imagine characters, explore narrative possibilities, and contribute to the overall direction of the game.
For example, even if you aren’t an artist, you can suggest character concepts or sketch rough ideas. The artist can then develop the concepts that the team decides to pursue. Likewise, a programmer can contribute to narrative discussions, and a composer can help shape the atmosphere of a location or an important scene. Everyone would bring their own expertise, but creativity and constructive collaboration would be shared.
The broader fantasy universe has already been developed to some extent through a separate creative project. However, this RPG will take place in a different galaxy, with it’s own story and room for new ideas. The existing universe provides a starting point for consistency, not a script that everyone must follow blindly.
What stage is the project at ?
This is an early-stage project. The main narrative, protagonist, gameplay details, and initial playble scope still need to be developed. I’m not looking for people to join a finished concept. I’m looking for collaborators who are genuiely interested in helping turn an ambitious idea into a real game.
The plan is to begin with achievable goals, experiment with gameplay and narrative ideas, and gradually work toward a playble version. The long term ambition is to release the game in Early Access and continue developing it toward a more complete release, but the scope and milestones will need to be defined realistically with the team.
Commitment and expectations
I’m looking for people who are genuinely interested in contributing, communicating regularity, sharing ideas, and making progress together.
You don’t need a huge portfolio or professional experience. Personal projects, experiments, enthusiasm, reliability, and a willingness to learn are all valuable.
At the same time, I want to be honest : This is not currently a paid position, and I cannot promise future income. Availability, responsibilities, ownership of contributions, and any potential future revenue-sharing arrangements would need to be discussed openly before we commit to a long-term collaboration. I’d rather build a small, compatible team that makes steady progress than gather a large group that loses interest after a few weeks.
Interested ?
If this sounds like the kind of project you’d enjoy helping build, feel free to leave a comment or contact me !
I’d love to hear a little about you, what you enjoy creating, your experience or current skills, and what kind of contribution you’d be interested in making. You don’t need to have everything figured out. Th point is to start a conversation, exchange ideas, and see whether we could build someting great together.
Thanks for reading !
This is a French-led project, but speaking French is not a requierement to join the team ! However, being able to speak French would be a plus.