I like the concept! I think a few things about the game made it somewhat difficult to understand. Having to move the trash to the same spot every day became irritating. And the sokoban puzzle in the bathroom I could not get to the point where I could access the laundry hamper (which I assume is where the shirt is?). But I think a game like this can work and work well. Maybe you could have done something where you can discover little optimizations by exploring. Something like a piece of food that gives you steps or a shortcut to get around the trash that you can find when you turn the lights on, or the answer to the sokoban is written down somewhere etc. Stuff like that where the players can find info then use it on other parts of the game would be really cool. Maybe some of that is already in here and I could not find it. Nice job!