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(1 edit)

Also thanks for the feedback! It’s really hard to make a tutorial for a factory game, but the part where you got stuck is also useful information we can use to improve the game, because I believe a lot of people could enjoy it.

really cool game! i had the same challenge with my factory-ish game. i found that making more levels, one (or more) just dedicated to teaching a new mechanic was helpful. (my game is called Listless on my page if you want to check it out, its pretty similar to yours actually!)