Feel like we jumped in at a hard difficulty level.
Could do with ramping up from a smaller board with less different pairs (maybe even more then just 2 of the same tile type), and build up some levels from there. Help the player learn the signs of where the unwanted tile is.
But great job on this, it's a great Jam game entry :).
Viewing post in Game Dev TV Game Jam Halloween 2026 jam comments
You are not alone, others playing the game have also mentioned that the colors as well as the board size were a little difficult. You are also correct about the ramping up to bigger boards, and icons. I am trying to decide if I will update the game and then see how it works.
Thanks for playing it is greatly appreceiated.