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A jam submission

Who Moved the Eye of Newt?View game page

Create potions from ingredients who refuse to stay where you left them.
Submitted by Desertdweller โ€” 12 hours, 26 minutes before the deadline
Rated by 7 people so far
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Who Moved the Eye of Newt?'s itch.io page

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Comments

Submitted

I love the environment design! Great work!

Submitted

I love the environment design! Great work!

Submitted

The potion gaming was fun! I am a big fan of crafters/shop sims. The music was really well done and added a lot.

Gameplay wise, I did feel like the game overall kinda stayed the same throughout.

Submitted(+1)

Loved how quirky and fun this game was! Having to flip through the recipe book to find the potions ordered on the cave sign really added to the immersion and franticness of it all, especially with the timer ticking down. Having the title screen on it was a nice little touch too!

The limitation really added to the gameplay, since the ingredients were constantly changing. It almost felt like waiting for the right items to come around on a conveyor belt. I also thought it was clever how you made the ingredient changes dependent on the player looking away, then encouraged that by having the cabinet doors close automatically after checking inside. Really clever design overall, and a fun take on the theme. Nice job!

Submitted(+1)

As someone who LOVES potion and witch games this was perfect for the Autumn Cosy Jam! The limitation was so funny even if I could exploit it alot by just spinin around until what I needed spawned, but it was fun and silly. The effects of just throwing the shit at the cauldron also made me laugh. 

Wonderful game!

Developer

I'm very happy you enjoyed it :D

Submitted(+1)

There's a lot of polish on this, great job! I honestly did not realize that the items were changing when I wasn't looking... then I remembered the theme lol.  The music gives me Banjo Kazooie vibes which is always a plus! 

Developer(+1)

Thank you! My composer did such a great job ๐Ÿ˜Š

Submitted(+1)

Pretty fun! I noticed you can kind of close a container then just spin around and open it up again for new materials. I like the asset choices too, it really feels like a witches lair.

Developer(+1)

Thank you! I had a lot of fun making the models :D

Submitted (1 edit)

lol we had the same idea...

Developer(+1)

Great minds think alike! :D