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hi shaochii,

I've  tested the game, its a really good game to pass the time and I didn't run into any UI issues or notice any rough edges.

Thanks for giving it a shot — glad the hold-to-detonate loop clicked for you!


Happy to move forward with the PT-BR translation. Couple of quick things:


1. How would you like to be credited? Your itch.io handle works, or let me know if you prefer a different name / link.

2. What's a good email to send the string list to? I'll put together a simple sheet (English | Chinese original | your PT-BR) so it's easy to work through.


One heads-up: I can't push a new build this week — updates are locked for an ongoing voting period. But no rush on your end, you can translate at your own pace, and we'll ship the PT-BR version together once it reopens.


Talk soon!

I'm really glad to be part of the project. You can credit me under Brazilian Portuguese Localization or PT-BR Translation.

Name: Eduardo Vilar

If your credits  allows for links or social handles, it would be awesome if you could include my professional page as well: English to Portuguese translator specializing in computer technology and Eduardo Vilar — EN → PT-BR Game Localization

My email: eduardovillar352@gmail.com



(1 edit)

Hi Eduardo — just emailed you. I've set up a Google Sheet for the PT-BR strings (around 90 short ones, English | Chinese | blank column for you). Placeholders like {n} and {time} are marked in the notes.

I'll credit you as "Brazilian Portuguese Localization by Eduardo Vilar" on the itch.io page and in-game, with links to your ProZ and your site.

We're still in the Out of the Drawer Jam voting period, so build uploads are locked for now. As soon as that wraps, I'll add PT-BR alongside EN/ZH and send you the build link.

Take your time — ping me here or by email if anything's unclear.