Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Very polished and pretty for a 9 day jam, great job! I think my main complaint is that, at least on web, is that there is this uncomfortable judder on everything in the environment except the player when the camera or player is moving, and the restrictive camera angle made it hard to look at what I wanted to sometimes. But this is really, really well done for a game jam!

Thanks a lot! The judder is probably caused by FPS drops in the web version. Turning down the shadows in the settings might help, or you can try the desktop version for better performance.

About the camera, could you tell me a bit more about what felt restrictive? You can move it around with the mouse, but I'd love to know what could be improved!

The vertical angle seemed very restricted to me, I was always being forced to look down from a very high angle at the player and ground when I wanted to lower the camera to look at the other islands off in the distance sometimes

I see! I'll patch it once the jam is over. Thanks for your feedback!

(+1)

Kaz and myself encountered this on both the windows and Linux export versions as well, I believe it had to to do with maybe how the camera is set up as it was with character movement not camera movement I think.

(+1)

It has some límits defined to make it feel more like a top down and avoid player clipping camera with the ground. But i didn't relize it could feel less natural. It already fixed in the patch versión. Thank you