Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

Signal Hopping 101View game page

A short puzzle game built for Godot Wild Jam #98.
Submitted by DStagg — 8 hours, 26 minutes before the deadline
Rated by 23 people so far
Add to collection

Play game

Signal Hopping 101's itch.io page

Rate this game

In order to rate this submission you must be logged into itch.io and have submitted your own entry. Anyone with an account can leave a comment.

Godot Version
4.7.2.stable

Theme Interpretation
The core mechanic consists of transmitting signals from satellite to satellite.

Wildcards Used

Right Wildcard

The third wildcard (description pending)

Discord Username(s)
Staggy

GWJ Participation Level
1

Team Size
1

Generative AI Disclosure

I confirm that this jam entry does not contain any AI-generated content

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted

Really liked this one, solving the puzzles were satisfying. Really cool visual theme, nicely done!

Submitted

So cool! I love it! The sound design is great too!

Submitted

I really liked that, I wish that there was a slider for the sfx/music tho because I didn't want to turn them off but also they were a bit too loud so I had to lower on my pc.
Besides that, I would definitely play 100 levels of the game jehje

Submitted

really fun puzzles! very rewarding for thinking ahead! really well done with the theme too, nice job!!

Submitted

Wow, great puzzle mechanic! Very fun to play and cute graphics

Submitted

What a great original idea!

Submitted

I loved the classic ms dos game style to this. It was carried through nicely with the art, font and sounds. Frogbert was cute and I think you hit a good balance of explanatory text with just-let-me-do-it. I was able to understand the game really quickly and i enjoyed watching the commands play out.  It reminded me a little of the board game "Space Alert"! 

Thanks for making this! 

Submitted

This is cool! I like the "plan ahead" aspect of it. Very satisfying to get the puzzles with a full queue of signals.

Submitted

The signal connection was so satisfying, laying everything out and watching it all come together in one round of inputs felt so good. 

Super creative use of the theme, would love to see more done with this (more Frogbert would be nice too!)

Submitted

The puzzles on here were perfect! Love how it got more difficult as it went. Great art, great use of the theme, and super fun! Nice job!

Submitted

Super satisfying game, was really fun to queue all the commands up and watch your signal get transmitted.

Good puzzle design and difficulty ramp

Well done!

Submitted

Perfect, Just Perfect. Had so much fun, really enjoyed how slowly the difficulty ramped up. Unfortunately i'm too much of a potato to solve lvl 8 (┬┬﹏┬┬)(┬┬﹏┬┬)

Submitted

FROGBERT! I love it :D

Great use of the theme, nice puzzler, I had to think a few times :)

Submitted

Aww, I love this! Great idea, lovely execution, and I particularly appreciate the completion report! Had a lot of fun, nice work!

Submitted

Loved the puzzles. This one of of the games I played the longest so far. Great work!

Submitted

Oh, you're right, those button sounds are very satisfying. All the UI/UX was very nice and solid sounding, clear, and readable. Nice little puzzles too. Nicely done.

Submitted

Really fun puzzle game! Tutorials are great and easy to understand and you really are incentivized to solve the puzzles in one send! Just two nitpicks:

1. I wish I could have the option to see the tutorial message again for the level without restarting the level (unless I missed being able to do that)
2. In one of the later levels I really needed the ability to remove the commands one by one from the lower panel (once again a non-issue if it is actually possible and I just missed it)

Amazing work!

Submitted

Fantastic game