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(+1)

Thank you so much for all the feedback.


I ran out of time to add sound and/or music mainly because I've never done them before in any game. I didn't want to try to learn with one day left in the game jam and still have a lot else I needed to do. I honestly had a feeling skipping the tutorial would be a major problem and I do agree that without sound it's kind of hard to tell when things are flipped.


I also did not have time to add coyote time or the other things you mentioned. The ramp physics were definitely bad. I honestly didn't like where the game was going for the last half of it but I was already so far and I just wanted to finish it and make it playable.


Thank you so much for the feedback and I will try to do better on my next jam to make a better game for you guys.

It’s okay :D

You asked for things to improve, I gave you list in order of importance. That’s just an opinion of one guy. Don’t take it as “your game is bad without this things”. Just features that I would recomend for you to try/learn/focus_on at some point.

And sometimes you just run out of time and don’t have time to impliment something. Stuff happens. (I managed to barely impliment some of UI graphics and SFXs, due to running out of time this jam)

But what’s important is fact that you did learn something here. That will add up, just keep going at comfortable pace. Focus on good things.

You finished jam. Your game is here. You did good.

Thank you!